Total War Attila Mod - Medieval Kingdoms 1212 Ad Campaign [upd] Download Today

Medieval Kingdoms 1212 AD mod is a total overhaul for Total War: Attila

that transforms the game into a high-fidelity medieval simulator. To download and run the campaign successfully, you must use the Steam Workshop

, as it is the only platform where the most current, multi-part versions are hosted. How to Download and Install Because of its massive size, the mod is split into roughly 10 distinct packs Search the Workshop : In your Steam Library, go to the Total War: Attila Workshop and search for "Medieval Kingdoms 1212". Subscribe to All Parts : You must subscribe to every required pack, including the Base Pack - Campaign Alpha Models Packs (1 through 9) Launch the Mod Manager

: Open the Total War: Attila launcher and click the "Mod Manager" tab. Critical Load Order

For the campaign to function without crashing, you must arrange the mods in a specific sequence within the Mod Manager: (Always at the top) Siege Map Replacer (If applicable) Campaign Alpha Models Packs (In numerical order: 1, 2, 3...) Music Pack (At the bottom) Note: If you use additional submods (like the Campaign Difficulty Fix ), they should generally be placed the Scripts. Key Features of the 1212 AD Campaign

Medieval Kingdoms 1212 AD: A Total War: Attila Overhaul Medieval Kingdoms 1212 AD is a total conversion mod for Total War: Attila

that transports players from the late antiquity of the base game to the high and late Middle Ages

. Currently in an open alpha state, the mod features a massive grand campaign starting in the year 1212, shortly after the Third and Fourth Crusades. Key Features Massive Faction Roster : Choose from 57 playable campaign factions Medieval Kingdoms 1212 AD mod is a total

, each with historically influenced units and unique effects. Unit Variety 4,000 beautifully modeled and period-accurate units spanning three centuries (13th, 14th, and 15th). Advanced Mechanics : Includes custom scripted features such as a Holy Roman Empire election system Papal mechanics , population systems, and the ability to diplomatically annex vassals Expanded Settlements

: Cities are no longer limited to 6 slots; every region on the map now offers 10 building slots Era Progression

: A three-tier unit upgrade system reflects historical advancement rather than simple power creep. Download and Installation Guide The most current version of the mod is hosted on the Steam Workshop 1. Subscribe to Required Packs You must subscribe to approximately 10 separate packs

for the mod to function. To ensure you don't miss any, find the Medieval Kingdoms Total War 1212 collection by the_Yogi on Steam and click "Subscribe to All" . Essential components include: Scripts Pack (Critical for campaign mechanics) Campaign Alpha Base Pack Models Packs 1 through 9 (Optional but recommended)

Medieval Kingdoms 1212 AD: A Total War Attila Mod

The "Medieval Kingdoms 1212 AD" mod for Total War: Attila is a highly anticipated modification that transports players to the tumultuous world of medieval Europe in the early 13th century. This mod is designed for fans of the Total War series and history enthusiasts alike, offering a rich, immersive experience that explores the complex political landscape of Europe during this pivotal time.

3. Detailed Installation Guide

There are two ways to install this mod: Manual (most stable) or Steam Workshop (requires patching). Launch Steam and go to your Library

Step-by-Step Installation:

  1. Launch Steam and go to your Library.

  2. Right-click on Total War: ATTILA → Properties → DLC. Confirm you own “Empires of Sand.”

  3. Open the Steam Workshop for Attila:
    Steam → Community → Workshop → Search “Total War: Attila”

  4. Search for: Medieval Kingdoms 1212 AD

  5. Subscribe to the following items (in this exact order – the launcher loads by subscription date, so order matters less now, but tradition helps):

    • Medieval Kingdoms 1212 AD – Core Game Files (Part 1)
    • Medieval Kingdoms 1212 AD – Models (Part 2)
    • Medieval Kingdoms 1212 AD – Environments & Banners (Part 3)
    • Medieval Kingdoms 1212 AD – Campaign (Part 4)
    • Medieval Kingdoms 1212 AD – Music (optional but highly recommended)

    Sometimes the mod is split into 5-6 parts. Always check the mod description page for the current part list – the developers update it periodically.

  6. Wait for Steam to download all parts. This can take 10-30 minutes depending on your connection (total size ~8-12 GB). Right-click on Total War: ATTILA → Properties → DLC

  7. Launch Total War: Attila.

  8. In the game launcher, go to Mod Manager.

  9. Enable all Medieval Kingdoms parts. Ensure the load order is:

    • Core files at the top
    • Models next
    • Campaign last (or as instructed on the mod page)
  10. Launch the game. Do not click “Grand Campaign” – the mod replaces it. You will see “Medieval 1212 AD Campaign” as a main menu option.


1. Overview: What is Medieval Kingdoms 1212 AD?

This is a total conversion mod. It does not simply add units; it changes the setting of Attila from the Dark Ages (400s AD) to the High Middle Ages (1212 AD).

Key Features:


Step 1 – Base Mod Download

Method 1: Steam Workshop (Recommended for 99% of users)

The developers, known as the 1212 AD Mod Team, have officially uploaded the campaign to Steam. This is the safest and most reliable way to complete your Medieval Kingdoms 1212 AD campaign download.

  1. Launch Steam and go to your Library.
  2. Right-click on Total War: Attila and select Properties > Workshop.
  3. In the Steam Workshop search bar, type: "Medieval Kingdoms 1212 AD".
  4. You are looking for the main mod pack. It is usually titled "Medieval Kingdoms 1212 AD - Campaign".
    • Note: There will be multiple parts (e.g., Part 1, Part 2, Music Pack, Animations). Subscribe to all of them.
  5. Click Subscribe on each required part.
    • Core Campaign Pack
    • Models Pack 1 & 2
    • Music Pack
    • Bugfix/Animation Pack (if applicable)
  6. Wait for Steam to download all the files. This happens in the background.
  7. Once downloaded, launch Total War: Attila.
  8. In the game launcher, go to Mod Manager. Ensure that all 1212 AD parts are checked as "Enable" . You must also check the box that says "Out of date mods" (Attila’s launcher erroneously flags most large mods as outdated even when they work perfectly).