In Torchlight II , the Engineer stands out as the premier class for a "summoner" playstyle, primarily due to its Construction skill tree. The most effective "Robomancer" build revolves around utilizing mechanical drones and automated mines to dominate the battlefield while the player focuses on survival and support. Core Summoning Skills
The build's offensive power comes from four primary mechanical units:
Spider Mines (15/15): The backbone of your damage. These seekers seek out enemies and explode on impact. At higher tiers, they can summon more mines at once and have reduced mana costs.
Gun Bot (15/15): A hovering drone that provides consistent ranged fire. It is essential for sustained DPS.
Sledgebot (15/15): Your "heavy" summon. This massive robot deals high physical damage and can stun enemies, acting as a powerful frontline tank.
Immobilization Copter (15/15): While it deals low damage, its utility is unmatched. It slows enemy movement and attack speed, keeping threats away from you. Essential Utility & Survival
Since your minions do the fighting, your skill points should otherwise bolster your defense:
Healing Bot (15/15): Provides critical health and mana regeneration for you and your summons.
Forcefield (15/15): The most important defensive skill. It creates a damage-absorbing bubble that scales with Charge, making you nearly invincible if maintained.
Dynamo Field (1 point or more): Used to generate Charge quickly from nearby enemies to power up your Forcefield. Stat Allocation
The most effective summoner builds prioritize Focus and Vitality:
Focus: Vital for increasing your mana pool and mana regeneration, allowing you to spam Spider Mines without running dry.
Vitality: Enhances your armor and health. Since Strength and Dexterity do not benefit your mechanical minions, dumping points here ensures you can survive high-difficulty spikes. My Summoner Cannoner Engineer Build for Hardcore Elite v1.2
Torchlight 2: The Ultimate Engineer Summoner Build
Are you ready to unleash a storm of robotic fury upon the forces of evil in Torchlight 2? Look no further! As a seasoned player, I'm excited to share with you the best Engineer Summoner build that will make your enemies tremble.
Why Engineer Summoner?
The Engineer class offers a unique blend of mechanical prowess and summoning abilities, making them an excellent choice for players who enjoy a mix of automation and action. By focusing on summoning, we'll create a build that's both efficient and devastating.
Key Components:
- Masteries: Focus on Engineering ( primary ) and Summoning ( secondary ). This will allow us to access powerful summoning abilities and enhance our mechanical companions.
- Stats: Allocate your stats as follows:
- Strength: 10-15 ( enough for equipment )
- Dexterity: 20-25 ( for evasion and accuracy )
- Intelligence: 40-50 ( for mana and summoning power )
- Constitution: 10-15 ( for health )
- Skills:
- Turret ( maxed ): A staple summon for Engineers, Turrets provide consistent damage and can be upgraded to various types ( e.g., rocket, laser, or shotgun ).
- Mecharmatic ( maxed ): A versatile robotic companion that can deal damage, tank, or provide utility.
- Robo-Miner ( maxed ): A fun and useful summon that helps with gold and item collection.
- Clockwork Soldier ( maxed ): A durable, damage-absorbing summon that can protect you and your other summons.
- Equipment:
- Focus on Intelligence and Summoning-related gear to increase your summoning power and mana.
- Sockets: Add sockets to your gear and fill them with intelligence or life-increasing gems.
Summoner Build Breakdown:
Leveling ( 1-20 ):
- Focus on Engineering mastery and take Turret, Mecharmatic, and Robo-Miner skills.
- Allocate your stats as mentioned earlier.
- Use Turret and Mecharmatic to clear waves and tank damage.
Mid-Game ( 20-40 ):
- Transition to Summoning mastery and invest in Clockwork Soldier.
- Upgrade your Turret and Mecharmatic to higher levels.
- Start focusing on Intelligence-related gear.
End-Game ( 40+ ):
- Maximize your Summoning mastery and skills.
- Reach for high-end Intelligence gear and ** life**-increasing gems.
- Experiment with different Turret and Mecharmatic configurations to optimize your build.
Tips and Tricks:
- Positioning: Keep your summons spaced out to maximize their effectiveness and avoid cluster damage.
- Mana Management: Use Mana Spring or Arcane Well to sustain your mana pool.
- Flexibility: Adapt your build to different situations by switching between Turret types or Mecharmatic configurations.
In conclusion, this Engineer Summoner build offers a fun and powerful way to play through Torchlight 2. With a mix of robust summons, automated damage, and strategic play, you'll be well-equipped to tackle the game's challenges. Share your experiences and variations on this build in the comments!
The Summoner Engineer (often called the "Robomancer") is widely considered one of the safest and most powerful builds for tackling Elite difficulty and Hardcore mode. Unlike other classes that rely on weapon DPS, the Engineer can field a literal army of mechanical bots and magical skeletons that scale independently of the player's core stats. Core Build Philosophy
The primary goal of this build is to maximize Pet and Minion Damage through gear while the Engineer focuses entirely on survival and utility. Because summons do not benefit from Strength or Dexterity, you are free to dump your attribute points into Vitality for a massive health pool and Focus for the mana required to spam skills. Essential Skill Distribution
The build relies heavily on the Construction tree for damage and the Aegis tree for invincibility. Primary Damage & Utility (Construction)
Healing Bot (15/15): The build's backbone. It provides constant HP and Mana regeneration, which is vital for sustained skill spam.
Spider Mines (15/15): Your most spammable damage source. These "heat-seeking missiles" deal massive physical and fire damage. Investing in multiples of five reduces their cooldown significantly.
Gun Bot (15/15): A powerful ranged turret with a high uptime at max tier.
Sledgebot (15/15): Your heavy-hitting tank. It draws aggro and deals massive melee damage.
Immobilization Copter (15/15): A debuffing powerhouse that slows enemy movement and attack speed, keeping you safe. Survivability (Aegis)
Forcefield (15/15): This is the Engineer’s signature survival tool. It creates a damage-absorbing bubble that can be reinforced by "Charge".
Bulwark (15/15): Passive armor and physical damage reduction, essential for surviving stray hits.
Dynamo Field (1-5 points): Used strictly to generate Charge rapidly in groups of enemies to power up your Forcefield. Gear and Socketables
Since your stats don't help your minions, your gear must do the heavy lifting. Robomancer, a Summoner Engineer build - Steam Community
Final Verdict
The Forge Marshal Engineer turns the game into a tower-defense-like experience where you command a lethal, self-sustaining army. It’s not flashy, but it’s one of the most consistent and durable builds for endgame Torchlight II. If you enjoy letting minions do the work while you chill behind a massive energy shield, this is the build for you.
The Engineer in Torchlight II is often viewed as a frontline bruiser, but it truly shines as the game’s most resilient and tactically deep summoner. Unlike the Alchemist from the original game, the Engineer’s summons are mechanical extensions of their tactical kit, allowing for a "lazy" yet incredibly effective playstyle that excels in late-game Mapworks and New Game Plus cycles. The Core Philosophy: The Mechanical Army
The strength of the Engineer Summoner lies in the synergy between autonomous damage and player survivability. While your minions—the Spider Mines
—tear through enemies, your primary job is to stay alive and provide utility. This build prioritizes "Pet and Minion" bonuses found on gear, which scale your machines’ damage and health independently of your own Strength or Focus. Essential Skills
To master this build, you must focus on three distinct tiers of mechanical support: The Vanguard (Spider Mines):
This is your primary active skill. Unlike traditional summons, Spider Mines are spammable, heat-seeking projectiles. At higher tiers, they have a chance to summon a larger "Fat Boy" mine, dealing massive AoE damage. They allow you to deal damage from behind corners without ever exposing yourself to line-of-sight attacks. The Heavies (Gun Bot & Sledgebot):
These are your cooldown-based powerhouses. The Gun Bot provides consistent piercing physical damage, while the Sledgebot acts as a secondary tank with high knockback and physical force. Managing their cooldowns—often assisted by the Drumming Spirit Concentration spells—is key to maintaining a permanent army. The Support (Healing Bot):
This is arguably the best one-point-wonder in the game. It provides a constant stream of health, mana regeneration, and armor. For a summoner who needs mana to keep throwing Spider Mines, the Healing Bot is the engine that keeps the build running. Survival and Utility A dead summoner commands no one. The Forcefield
skill is the backbone of the Engineer’s survivability. By using a shield and building Charge, you can create a damage-absorbing bubble that covers both you and your minions. Additionally,
serves as a vital mobility tool, allowing you to reposition instantly if a boss closes the gap. Conclusion The "Master of Machines" build turns Torchlight II
into a strategic exercise. By stacking "Pet and Minion" damage gems (like the Eye of Grell) and focusing on Vitality and Forcefield uptime, the Engineer becomes an untouchable commander. It is a build that rewards patience and positioning, proving that the best way to conquer the mines of Ember is to let your creations do the dirty work for you. or the specific Socketables to hunt for to maximize your minion damage?
The rain in the Steppes hammered against Valdo’s goggles, slicking the metal surface of his chassis. He stood at the mouth of the Brood Cave, the entrance exhaling a foul, chitinous stench.
Beside him stood "Big Bertha," a hulking Sledgebot frame, its piston-arms dripping with hydraulic fluid. To his left skittered "Tick-Tock," a Gun Bot with a polished brass barrel. To his right, the faint, crackling blue hologram of a Heal Bot hovered, emitting a soothing, rhythmic hum.
"Ready, boys?" Valdo asked, his voice tinny inside his helmet.
They didn't answer with words, but with the whir of gears and the click of reloading mechanisms. This was the Summoner Engineer—the puppet master of metal, the undisputed king of the horde.
Valdo wasn't like the other Engineers. He didn't care about swinging a massive great wrench or firing a heavy cannon. He let his creations do the heavy lifting. He checked his skill logs one last time before descending into the dark.
The Utility Spells (1 point each - Do not over-invest)
6. Forcefield (1 point) This skill scales with your shield’s armor. At 1 point, it gives you an absorb shield equal to a percentage of your shield’s armor. At max rank, it scales worse. Keep it at 1 point and spam it. It makes you virtually immortal while your bots work.
7. Blast Cannon (1 point) You will use a shotgun/wand + shield. Blast Cannon converts your weapon damage to fire damage and pierces enemies. At 1 point, it’s a cheap way to apply status effects (burn) and knock back enemies who get too close. Do not level it; the mana cost becomes prohibitive.
8. Ember Reach (1 point) A mobility tool. It pulls you to an enemy or a friendly bot. Use it to escape stunlocks or jump to your Sledgebot when surrounded. One point is all you need.
Mid Game (Level 21-50)
You have Sledgebot and Gun Drone. The Loop:
- Summon Sledgebot (he tanks).
- Drop Heal Bot (stand in the circle).
- Summon Gun Drone.
- Throw 3-4 Spider Mines at the nearest champion.
- Walk away. Loot the gold.
The Skill Build
You will be specializing primarily in the Construction tree, with dips into Aegis for survivability.