The Pilgrimage Chapter 2 Messman Fix -
The "Messman Fix" typically refers to resolving a progress-blocking issue in The Pilgrimage
(often associated with the Arma 3 mission or similar survival RPG mods) where the Messman NPC or objective fails to trigger correctly during Chapter 2. Common Fixes for the Messman Objective
If you are stuck on the Messman portion of the quest, try these steps to force the progression:
Dialogue Reset: Messman often requires a specific sequence of "Intel" or reputation points to talk. If he won't interact, leave the immediate area (roughly 500m-1km), wait for a "save" or "autosave" notification, and return. This often refreshes his script.
The "Horynn Inn" Method: Many players encounter Messman issues because they haven't visited the Shrine on North Edra first . Ensure you have clicked on the Shrine and received the journal update before attempting to talk to the NPCs in the Horynn Inn (where Messman is usually located or referenced) .
Reputation Check: If your reputation is too low, Messman may refuse to cooperate. Try liberating a nearby village or completing a minor "Civilian" task to boost your standing, then re-engage.
Manual Objective Force: If the script is completely broken, you can sometimes bypass the Messman dialogue by finding the next location—the Shrine of Intellect—directly. It is located to the East of Edra among the small islands . Key Locations for Chapter 2 Primary Hub: The Inn next to the North Gate of Horynn . the pilgrimage chapter 2 messman fix
Prerequisite: The Refugee Camp/Coastal Shrine to the North .
If you're playing a specific mod version (like Pilgrimage 1.95), ensure you haven't accidentally disabled "Circle Intel" in your mission settings, as this can hide the Messman's location on your map .
Are you playing the original Arma 3 mission or a different RPG titled The Pilgrimage? Knowing the exact version will help provide specific console commands to skip the bug.
Pilgrimage SP Mission Guide (ver 1.95) - Arma 3 - Steam Community
Based on the typical structure of RPG quests and the specific phrasing of your request, this guide covers the "The Pilgrimage" Chapter 2 quest, focusing on the section involving the Messman (or Mess Hall) in the Fable II DLC See the Future, as well as troubleshooting tips if you are experiencing a "bug" or glitch at this stage.
If you are playing a different game (like Vampire: The Masquerade or a specific indie title), please refer to the "Is this a Bug?" section at the bottom. The "Messman Fix" typically refers to resolving a
Community-Proven Workarounds
Hundreds of players have shared their “Messman fix” stories on the game’s Discord. Here are the three most reliable user-generated solutions:
- The FPS Cap Trick: Set your frame rate limit to 30 FPS before entering the galley. Physics and AI ticks in The Pilgrimage are frame-dependent. At high FPS (120+), the Messman’s reaction timer expires before his model renders.
- The Windowed Mode Fix: Switch from Fullscreen to Windowed mode while standing outside the galley. This forces a render target reset, which unfreezes his idle animation.
- The Audio Language Swap: Change the game’s voice language to something else (e.g., French or German), walk into the galley, then switch back. The Messman’s dialogue file reloads, bypassing the stuck trigger.
Step-by-Step Strategy: The Post-Fix Messman Encounter
Knowing the fix exists is one thing. Beating the encounter is another. Here is the optimized walkthrough for Chapter 2 using the new mechanics.
Step 1: The Approach
Enter the cargo hold. Do not run. The Messman is in a "passive patrol" state for the first 90 seconds. Use this time to collect the three ration tokens scattered on the central crates. Pre-fix, these were a trap. Post-fix, they are essential—they unlock the shortcut elevator.
The Most Common Symptoms of the Messman Bug
If you are reading this, you have likely experienced one of the following:
- The Idle Stare: The Messman stands at the prep table, knife in hand, but never turns to acknowledge you.
- The Dialogue Loop: He says, “The stew is cold… like my heart.” over and over. No prompt to take the key.
- The Invisible Collision: You walk into the galley, but an invisible wall blocks you from reaching him.
- The Hard Crash: The game freezes exactly when the Messman’s model loads in Chapter 2.
- The Permanently Locked Door: You completed the optional objective to find the saltpeter, but the pantry door remains stuck.
These are not all your fault. The developer patched version 1.0.3 to address the Messman, but many players are still on older builds or have triggered a rare sequence break.
1. Audio Raycast Correction
The developers rewrote the audio occlusion system. The Messman fix re-calibrates how sound travels through the cargo hold’s metal grates. Now, when the Messman is in the adjacent corridor, you hear him through the wall with a reverb effect. When he enters your room, the reverb drops. This alone has solved 80% of unfair deaths. The FPS Cap Trick: Set your frame rate
What Exactly is "The Pilgrimage Chapter 2 Messman Fix"?
Released on the first Tuesday of last month, patch 2.1.4 (titled the "Penitence Update") specifically addressed the Messman encounter. If you search for the fix on Steam or the developer’s Discord, here are the official patch notes, translated from developer-speak into plain English:
Walkthrough: The Mess Hall & The Curse
In this chapter, you are tasked with winning the Colosseum championship. The "Messman" or Mess Hall section usually refers to the area where you manage your health or interact with the Colosseum mechanics.
1. The Colosseum Battles
- Upon entering, you will face waves of enemies (Hobbes, Hollow Men, Bandits).
- Objective: Survive the waves and score points by performing flourishes, counter-attacks, and ranged headshots.
2. The Mess Hall / Supply Area (The "Fix" Context)
- Between rounds, you can exit the combat arena into the "lobby" or mess area.
- If you are stuck here: This is a common confusion point. You might be waiting for the next round to start.
- The Fix: You cannot manually start the next round. You must wait for the announcer to call you back in, or if you have just finished a round, ensure you have spoken to the NPCs in the lobby.
- The "Curse" Objective: If your objective is to "break the curse" or find the relic, do not leave the Colosseum. You must reach the final boss (Murgo's puppet creatures) to progress the story.
3. The Optic (The Relic)
- During the final rounds, focus on destroying the floating orbs or the mechanical constructs.
- Once defeated, you will receive the item needed to progress.
Scenario A: The NPC is Unresponsive (Fable II)
If the game is not progressing after a round:
- Solution: Leave the Colosseum via the main exit and re-enter. This often resets the trigger for the next round.
- Solution: Ensure you are not in "Online Co-op" mode. Certain DLC quests in Fable II glitch if a second player is present. Disconnect the second player and try the round again.