While there is no single "official" website dedicated solely to console commands for Gigastructural Engineering & More , players primarily use the official Paradox Wiki Console Commands for base syntax and community-maintained Steam Workshop guides for mod-specific event IDs. Steam Community Essential Command Report To use these, press the (tilde) key to open the console. Stellaris Wiki 1. Spawning Megastructures create_megastructure
command while selecting a star or planet. You can find specific IDs by typing the command and pressing to cycle through them. Matrioshka Brain: create_megastructure matrioshka_brain_0 Birch World (Core): effect set_global_flag = giga_core_birch (then use the core event below) Discover Galactic Core: event giga_mega.402 2. Crisis & Event Triggers
These allow you to force-spawn mod-specific endgame crises or manipulate their state. Event / Crisis Blokkats (Immediate) event blokkat_debug.1000 Blokkats (10-year delay) event giga_blokkat.1000 Katzenartig Imperium (Wild Ride) event giga_katzen.996 Harvest Engine Crisis event harvester.100 Replicators Crisis effect begin_crisis_replicators = yes 3. Mod-Specific Resource Cheats If you have the Giga Resource Cheats
sub-mod or need to bypass the menu, use these event triggers to gain 1 million of a resource: Steam Community All Giga Resources: event grc_everything.1 Sentient Metal: event sentient_metal.1 Planetary Mass: event planetary_mass.1 Quasaric Energy: event quasaric_energy.1 4. Unlocking Technologies & Perks Research All Giga Tech: research_all_technologies (will include modded techs). Force Ascension Perk: activate_ascension_perk
Here are useful console-command resources for Stellaris gigastructural/megastructure commands:
For deep integration with the Gigastructural Engineering & More mod, you can use specific console commands to bypass standard progression or fix stuck event chains. Core Utility Commands
These are the most common commands for interacting with modded structures and resources:
Spawn Megastructures: Use create_megastructure [structure_id]. To find the correct ID, you can browse the mod files in your Steam Workshop folder (281990/1121692237) under the megastructures folder.
Example: create_megastructure matrioshka_brain_0 (must have the target star selected).
Debug Tooltip: Type debug_tooltip to see internal IDs for systems, planets, and fleets by hovering over them. This is essential for targeting specific modded objects. stellaris gigastructural engineering console commands link
Instant Construction: instant_build finishes any currently active construction or upgrade instantly (Note: this also applies to the AI). Gigastructure Event Triggers
You can force specific mod-related events using event [event_id]: Galactic Core Management: Discover Core: event giga_mega.402.
Quasi-Stellar Obliterator (QSO): effect set_global_flag = giga_core_qso (converts black hole to active quasar).
Birch World: effect set_global_flag = giga_core_birch (sets core to inactive for Birch World use). Resource Injections:
All Mod Resources: event grc_everything.1 (Gives 1 million of all mod resources). Sentient Metal: event sentient_metal.1. Supertensile Materials: event supertensile_materials.1. Mid & End-Game Crisis Triggers
If you want to manually start one of the mod's custom crises, use the following effect triggers: Crisis Name Aeternum (Galactic Core) event aeternum.0 Blokkats event blokkat.1 The Compound effect begin_crisis_replicators = yes Katzenland (Jublio) event katzen.0 Helpful Community Resources
For a deeper dive into the mod's mechanics or to find specific structure IDs not listed here:
Official Documentation: The Gigastructural Engineering Documentation on Scribd provides a comprehensive overview of structures and tiers.
Steam Guide: The Console Commands and Event Triggers for Mods guide is frequently updated with new IDs. While there is no single "official" website dedicated
Discord: The Gigas Discord is the best place to ask for technical help or specific event flags. Guide :: Console Commands and Event Triggers for Mods
The Gigastructural Engineering & More mod for features many custom commands that go beyond standard vanilla cheats, allowing players to bypass complex build requirements or force-trigger massive end-game crises. Core Spawning & Building Commands
To spawn structures, you often need to select a celestial body and use the create_megastructure command followed by the specific internal ID.
Matrioshka Brain: create_megastructure matrioshka_brain_0 (must have the star selected).
Birch World (Galactic Core): Use effect set_global_flag = giga_core_birch to set the core for a Birch World.
Quasi-Stellar Obliterator: Use effect set_global_flag = giga_core_qso to change the black hole into an active quasar.
Unlock All Gigas Tech: research_all_technologies will unlock modded techs alongside vanilla ones, though specialized events may still be needed for certain tiers. Triggering Custom Crises
Gigastructural Engineering includes unique, high-difficulty crises that can be manually started via the console: Blokkats: Spawn with a 10-year delay: event giga_blokkat.1000. Spawn immediately: event blokkat_debug.1000.
Aeternum: event giga_mega.402 triggers the discovery of the Galactic Core region where they reside. Compound (Cybrex Resurgence): begin_crisis_cycris = yes. Harvest Engine: event harvester.100. Mod-Specific Resources https://stellarischeats
The mod introduces several unique resources (like Sentient Metal or Negative Mass). While many are now integrated into the vanilla UI, specific event triggers can grant large quantities:
All Giga Resources: event grc_everything.1 (grants 1 million of each). Sentient Metal: event sentient_metal.1. Quasaric Energy: event quasaric_energy.1. Negative Mass: event negative_mass.1. Helpful Links & Resources Console commands - Stellaris Wiki
Official Stellaris Wiki: The Stellaris Wiki is an excellent resource for up-to-date information on game mechanics, including console commands. You can search for "megastructure" or "gigastructural engineering" topics.
Paradox Interactive Forums: The official Paradox Interactive forums often have threads dedicated to console commands and cheats. You can search for threads related to Stellaris.
Stellaris GitHub: For developers and those comfortable with GitHub, Paradox Interactive's game development repository sometimes hosts game data, including command lists.
Using console commands in Stellaris, especially with an overhaul mod like Gigastructural Engineering, can lead to game instability.
Many Giga features require events to fire. Use debugtooltip to find event IDs from popups. Common ones:
| Purpose | Event ID (approximate) |
|---------|------------------------|
| Start Birch World (center of galaxy) | birch.1 |
| Reset Giga crisis (Blokkats, Compound, etc.) | gem_crisis.1 (check mod files) |
| Force EHOF (Extra-Hyperdimensional Operating Fabric) to appear | ehof.1 |
To fire an event:
event <event_id>
Example:
event birch.1