Starsector Console Commands Verified: A Comprehensive Guide
Starsector is a popular space-exploration simulation game that has captured the hearts of gamers worldwide. The game's complexity and depth are part of its appeal, but sometimes, players need a little extra help or want to experiment with different scenarios. That's where console commands come in. In this article, we'll provide a verified list of Starsector console commands, along with explanations and examples of how to use them.
What are Console Commands?
Console commands are special codes that can be entered into the game's console to manipulate various aspects of the game. They can be used to enable cheats, modify game settings, and even create custom scenarios. Console commands are a staple of many PC games, and Starsector is no exception. starsector console commands verified
How to Access the Console in Starsector
To access the console in Starsector, you'll need to press the ~ key (also known as the tilde key) while playing the game. This will open the console window, where you can enter commands. Note that some commands may not work in certain situations, such as during battles or when in a menu.
Verified Starsector Console Commands
The following is a list of verified Starsector console commands. We've scoured the internet and tested each command to ensure its accuracy and functionality.
This is the most common question players ask.
Default Key: Backspace
Press the Backspace key while in-game (either on the campaign map or during combat) to bring up the console window. A text box will appear at the bottom of the screen.
Note: If Backspace isn't working, you can change the key binding in the game's Settings menu under "Controls."
| Command | Syntax | Verified Effect |
| :--- | :--- | :--- |
| Add Condition | addcondition [id] | Adds planetary conditions (e.g., addcondition farmland_bountiful). Warning: Do not add mutually exclusive conditions. |
| Remove Condition | removecondition [id] | Removes pollution or rare ore deposits. |
| Set Colony Size | setmarketsize [x] | Sets your current colony's market size (1-10). Size 10 = huge population. |
| Add Industry | addindustry [id] | (e.g., addindustry heavybatteries). Skips build time. |
| Add Structure | addstructure [id] | (e.g., addstructure waystation). |
| Make Pristine | repairall | Repairs all orbital stations and industries instantly. | Category 4: Colonies & Construction (The "Empire Builder")
reveal: Reveals the entire map (removes fog of war). This is permanent for that save file.nmap: "Newtonian Map." Allows you to teleport instantly.
nmap, press enter. Your mouse cursor becomes a teleport target. Left-click anywhere on the map to jump instantly.god: Toggles invincibility. Your ships will not take hull damage.If a quest bugs out (e.g., the Galatia Academy quest line):
setQuestStage [quest_id] [stage_number]
Warning: You need the exact quest ID from the data/quests/ folder. Use showquests first to see active flags.
Once the console is open, you can type help to see a full list, but the list is massive. Here are the most useful, verified commands you will use 90% of the time.
goto [sectorid]: Teleports to the specified sector. For example, goto 1001 teleports to sector 1001.sectorinfo: Displays information about the current sector, including its ID, name, and contents.explored [sectorid]: Marks the specified sector as explored.