Sd Gundam G Generation Cross Rays Unit Tier List Work
SD Gundam G Generation Cross Rays , building a "tier list" is less about finding the one strongest robot and more about understanding how specialized mechanics—like 00's GN Drives or IBO's Nanolaminate Armor—interact with your preferred playstyle. While most units can become gods with enough level-grinding and the right pilot, certain suits naturally rise to the top due to their base stats and unique abilities. The "S-Tier" Heavy Hitters
These units are widely considered the gold standard for late-game dominance: 00 Qan[T] (ELS)
: Often cited as the best unit stat-wise. When paired with its "true" pilot, Setsuna F. Seiei (ELS Innovator) , it becomes a self-healing, high-evasion monster. Knight Superior Dragon
: A legendary secret unit that starts with deceptively low stats but gains massive bonuses upon leveling up, eventually becoming one of the strongest units in the game. Gundam Barbatos Lupus Rex
: The king of physical brawlers. It thrives in close-quarters combat, though it requires pilots with the Alaya-Vijnana skill to unlock its full potential. Wing Gundam Zero (EW)
: A fan-favorite for its massive range and powerful non-beam attacks, making it a reliable "crutch" even in the early game. Defensive & Utility Specialists
Gundam Gremory: Noted as a premier "tank" due to a unique version of Nanolaminate Armor that reduces damage from almost all non-"Special" types. Akatsuki Gundam:
Highly valued for its beam-reflecting armor, making it a nightmare for beam-reliant enemies from the SEED and 00 timelines. Ptolemaios 2 Kai
: While technically a warship, it is considered the best in its class, offering superior mobility and hangar capacity. Key Performance Factors
Armor Compatibility: IBO units excel in SEED and Wing stages because their Nanolaminate Armor naturally negates the high frequency of beam weapons found there.
Energy (EN) Management: EN is often called the "most important stat". High-tier suits like those from the 00 timeline (Anno Domini) are favored because their GN Drives provide free EN regeneration every turn.
Pilot Synergy: A unit is only as good as its pilot. For example, some IBO suits are severely limited unless the pilot has high-level Alaya-Vijnana skills.
SD Gundam G Generation Cross Rays is a dream come true for fans of the After Colony, Cosmic Era, Anno Domini, and Post-Disaster timelines. With over 700 units to choose from, building the ultimate team can be overwhelming. While "favorites" always matter in G-Gen, certain units possess stats, abilities, and range maps that objectively trivialize the game's hardest difficulties.
This tier list categorizes units based on their damage potential, mobility, terrain adaptability, and unique passive abilities. Tier S: The Gods of the Battlefield
These units are "game breakers." They possess high base stats and unique mechanics that allow them to solo entire maps.
Wing Gundam Zero (EW): The undisputed king of range. Its Twin Buster Rifle has incredible reach and ignores defensive barriers. The "Zero System" ability provides massive stat boosts to the pilot.
Gundam Epyon (EW): The ultimate melee powerhouse. With high mobility and the ability to ignore shields with its heat rod, it is the best unit for frontline "point-man" strategies.
00 Qan[T] Full Saber: A masterpiece of versatility. It features high EN recovery, teleportation (Quantum Leap) to bypass obstacles, and the powerful "GN Field" for defense.
Gundam Barbatos Lupus Rex: The king of physical damage. Its Alaya-Vijnana system grants a massive hit/evade bonus, and its Tail Blade attack is one of the most efficient "Awakening" weapons in the game.
Strike Freedom Gundam: The gold standard for multi-lock attacks. Its Super Dragoon system allows it to clear groups of grunts in a single turn while maintaining high evasion. Tier A: High-Performance Elites
These units are exceptionally strong and should form the backbone of your secondary raid groups.
Gundam Bael: Extremely high Agility and Melee stats. It lacks long-range options but dominates any unit it can get close to.
Gundam Deathscythe Hell (EW): The best stealth unit. Its "Hyper Jammer" makes it incredibly difficult for AI to hit, and its scythe deals massive critical damage.
Gundam Harute (Final Mission): One of the fastest units in the game. Its flight form and high-power scissors bit make it a nightmare for low-mobility enemies.
Tallgeese III: A perfect balance of speed and firepower. Its Mega Cannon has excellent piercing capabilities.
Gundam Astray Blue Frame D: The ultimate counter-measure unit. Its sensory dragoon system provides excellent defensive utility and consistent damage. Tier B: Specialized Powerhouses
These units are great but often have one specific weakness (like EN consumption or terrain limitations) that keeps them out of S-Tier.
Gundam Kimaris Vidar: Incredible burst damage, but requires close proximity and high EN management.
Legend Gundam: A fantastic Dragoon platform that is slightly overshadowed by the Strike Freedom’s versatility.
Gundam Exia Repair IV: Strong melee and decent stats, though it lacks the sheer utility of the 00 Qan[T] evolutions.
Gundam Virtue/Seravee: The ultimate "Tank" units. High HP and GN Fields make them unkillable, but their low mobility can slow down your blitz strategies.
Gundam Gusion Rebake Full City: Exceptional at finishing off high-HP bosses with its scissor-variable rear armor, though its range is limited. Key Strategies for Unit Building Focus on EN Management
High-tier units consume EN rapidly. Prioritize parts like "Energy Tank" or "GN Drive" to keep your heavy hitters active. Using a "Raid Linkup" is also a great way to conserve individual unit EN while dealing massive group damage. The Power of "Awaken" Stats
Weapons labeled as "Awaken" (like Funnels, Dragoons, and Bits) scale with your pilot's Awakening stat. If you are using S-Tier units like Strike Freedom or 00 Qan[T], ensure your pilots are trained heavily in this category to extend weapon range and damage. Ability Overlap
Don't just look at the unit—look at the pilot abilities. Pairing a unit like Barbatos Lupus Rex with a pilot who has "Super Pilot" or "Alaya-Vijnana EX" will turn a strong unit into an unstoppable one.
I can also help you find the fastest evolution paths to unlock the S-Tier Gundams early in your playthrough.
In the distant reaches of the G-Generation universe, a legendary commander known only as the "Curator" sought to assemble the ultimate strike force. He traveled across timelines—from the war-torn colonies of the After Colony era to the desolate, blood-soaked sands of Post-Disaster Mars—to find the mobile suits that would define the pinnacle of combat. The Divine S-Tier: The Gods of the Battlefield
At the heart of the Curator’s hanger stood the 00 Qan[T] Full Saber. Its GN Drives hummed with a cosmic frequency, a machine so "broken" it could essentially bypass the laws of physics. Beside it, the Gundam Barbatos Lupus Rex loomed, its claws still stained with the red dust of its final stand; it was a "king of critical hits," capable of delivering devastating burst damage that left nothing but scrap in its wake.
Completing this trinity was the Strike Freedom Gundam. Its Multi Lock-On system could light up a starfield, turning entire fleets into stardust with a single, "abusable" MAP attack. These units weren't just tools; they were the "EZ mode" of the multiverse. The Elite A-Tier: The Master Specialists
But a war is not won by gods alone. The Curator maintained a secondary line of elite specialists:
Gundam G-Self Perfect Pack: A rare marvel that completely ignored enemy defenses, piercing through the toughest armor like it wasn't even there. sd gundam g generation cross rays unit tier list
Wing Gundam Zero (EW): The ultimate symbol of long-range devastation, its Twin Buster Rifles provided a reliable backbone for any offensive.
Gundam Astaroth Origin: While lacking the range of others, its raw stats and development potential into the Rinascimento form made it a sleeper hit in the Curator’s eyes. The Loyal B-Tier: The Tactical Backbone
For the "Inferno" ahead, the Curator knew defense was as vital as offense. He deployed the Dreadnought H, a defensive fortress with its Armure Lumiere barrier that could tank incoming fire indefinitely as long as its energy held. Supporting them were snipers like the Cherudim GNHW, units that could strike from range 9, keeping the enemy at a safe, deadly distance. The Grunt C-Tier: The Hidden Gems
Even the humblest machines had their place. The Curator often spoke of the Graze and Man Rodi units from the IBO era. Though they were "grunts," in the early stages of a conflict, they provided the "Space Tactics" and "Space Pirate" bonuses that allowed even novice pilots to stand their ground against far superior foes.
"Every unit is a masterpiece," the Curator told his crew, "if you have the credits to level its stats to 999". With his tier list finalized, he gave the order to launch, ready to rewrite the history of every Gundam universe at once.
In SD Gundam G Generation Cross Rays, while you can eventually level almost any unit to "one-shot" status, certain Mobile Suits stand out due to their unique abilities, specialized armaments, and initial stat distributions. This tier list focuses on units that dominate from the early game through the most difficult Inferno mode challenges. God Tier (The "Broken" Units)
These units possess mechanics that essentially bypass standard game balance, often featuring specialized damage types or massive range.
ELS Quanta: Widely considered the single best Mobile Suit in the game at low levels. It features incredible regenerative abilities and becomes virtually untouchable when its pilot reaches high tension.
Knight Superior Dragon: A secret unit that requires significant effort to unlock but rewards you with some of the highest potential in the game. While its base stats start "trash," it gains more upgrade points per level than standard units, making it a monster at level 99.
Barbatos Lupus Rex: The ultimate melee juggernaut. Its physical damage is massive, and it becomes truly ridiculous when in Super High Tension mode.
Turn A Gundam (DLC): Its Moonlight Butterfly attack is the only move in the game that completely ignores an enemy's armor, defenses, and defensive abilities, making it an essential tool for high-difficulty bosses. S-Tier (Top Metagame Staples)
Units in this category offer high utility or specific defensive traits that make them indispensable for late-game content like Inferno mode.
00 Qan[T] Full Saber: A "melee monster" that is exceptionally difficult for enemies to hit. It excels at energy management, allowing for long-sustained combat without needing to return to a warship.
Gundam Gremory: One of the best tanking units in the game. It features a unique version of Nanolaminate Armor that reduces damage from almost every source except "Special" type attacks.
Strike Freedom Gundam: Highly valued for its "abusable" MAP (Multi-Area Attack) and overall versatility. It also features 10% energy regeneration per turn, a rarity in this title.
Gundam Kimaris Vidar: A powerhouse that combines high melee damage with surprisingly good range (up to 9 spaces), making it a safer alternative to pure melee suits. A-Tier (Strong Specialized Options)
These units are excellent for specific roles, such as long-range sniping or clearing stages from alternate timelines.
Gundam Flauros (Ryusei-Go): The premier long-range unit. It can reach up to range 9 with its railguns and has a powerful 10,000 POW MAP attack, though it is very EN-heavy.
Wing Gundam Zero (EW): Strong due to the ZERO System, which significantly boosts pilot stats. While it lacks the raw damage output of top 00 or IBO units, its defensive capabilities make it very safe.
Gundam Aquarius: A niche but powerful unit for Gundam Wing stages; its 10-space aura negates the annoying Mobile Doll Armor of enemy Virgo units.
Mercurius Suivant: An exceptional defensive unit featuring a combination of Gundanium Alloy, Shield Defend, and Planet Defensers that soak up massive amounts of ranged physical and beam damage. Strategy & Development Tips
To maximize these units, focus on the following core mechanics:
Stats to Prioritize: Attack is generally the best stat to upgrade first to ensure quick kills. Mobility should follow, as it increases both your accuracy and your ability to evade incoming fire.
Warship Dominance: The Ptolemaios 2 Kai is arguably the best "unit" in the game because its extra movement and Link Attacks are completely "bonkers" for clearing entire maps in single turns.
IBO Superiority: Mobile Suits from the Iron-Blooded Orphans series are naturally strong against enemies from the SEED and Wing series because their Nanolaminate Armor renders most beam-based weapons ineffective.
SD Gundam G Generation Cross Rays , creating a unit tier list is unique because any mobile suit can technically become "top tier" if you invest enough levels and pilot points into it. However, certain units possess innate abilities, stats, and weapon ranges that make them significantly more powerful out of the box or for late-game "Hell Mode" challenges.
The following list highlights the most effective units based on their unique traits and overall combat efficiency. S-Tier: The Game Breakers
These units feature overwhelming stats, exceptional ranges, or unique defensive abilities that make them nearly untouchable. 00 Qan[T] (ELS)
: Widely considered the best unit in the game stat-wise. It has high regeneration and paired with the right pilot, like ELS Setsuna, it becomes an unstoppable force. Knight Superior Dragon
: A secret unit that requires leveling up to unlock its full potential, but once optimized, it stands among the absolute strongest. Gundam Barbatos Lupus Rex (Final Fight)
: Renowned for its ridiculous power at "Super High Tension." Its Nanolaminate Armor
also provides superior protection against beam-heavy stages, which are common in the Strike Freedom Gundam : Highly valued for its abusable MAP attack
, which allows you to clear multiple enemies at once without risking counterattacks. A-Tier: High-Performance Aces
These units are extremely strong and reliable, often serving as the backbone of a high-level squad. Wing Gundam Zero (EW) : Famous for its Twin Buster Rifle and the Zero System
, which provides massive stat boosts to its pilot, though it requires managing personality changes. Gundam Bael
: A melee powerhouse. When piloted by McGillis Fareed (2nd), it ranks as one of the best close-quarters units in the game. Gundam Kimaris Vidar
: Offers excellent range and high damage, making it a versatile choice for any encounter. 00 Qan[T] Full Saber
: An alternative to the ELS version that still provides top-tier performance and versatility. Heavyarms Custom (EW) : Exceptional for the Iron-Blooded Orphans
stages; its physical ranged attacks bypass the Nanolaminate Armor that usually negates beam weapons. B-Tier: Specialist & Heavy Hitters
These units excel in specific roles or have unique niches that make them worth developing. Gundam Flauros SD Gundam G Generation Cross Rays , building
: Features an insane physical ranged attack (range 9) and a powerful 10,000 damage MAP weapon, offering great value for its cost. Reginlaze Julia
: A surprising "ace machine" that can one-shot grunts even at lower levels due to its high melee power. Gundam Aquarius : A niche but essential unit for stages; its aura negates Mobile Doll Armor , turning otherwise tedious fights into a joke. Psycho Haro
: An XXL unit that packs a massive punch and is far more powerful than its comedic appearance suggests. Key Performance Tips SD GUNDAM G GENERATION CROSS RAYS General Discussions
1. The "Solo Unit" Meta
In Cross Rays, the most efficient way to farm EXP and Capital is to deploy a single "Solo Unit" and have them kill everything. This maximizes the EXP gained (as it isn't split among squad members).
- Requirement: The unit needs an Area of Effect (MAP) attack.
- Best in Slot: Strike Freedom, Wing Zero, Qan[T].
Final Verdict: Is the Tier List important?
In SD Gundam G Generation Cross Rays, the grind is real. You can beat the game with a team of Zakus if you grind to Level 99 and equip Legendary parts.
However, the S-Tier list exists to save you time. If you want to unlock the secret Inferno difficulty stages and beat the post-game boss (The ∀ Black Doll), you need the raw stat checks that only units like the ELS Qan[T] and Astaroth Rinascimento provide.
TL;DR:
- Best all-rounder: 00 Qan[T] (Full Saber)
- Best Boss Killer: Astaroth Rinascimento
- Best Farmer: Strike Freedom (METEOR)
- Best Cheese: Turn A (Dark History)
Go build your dream fleet, Commander. The war never ends.
Did we miss your favorite unit? Let us know in the comments below. For more guides on unlockable pilots and ability builds, check our Cross Rays Mastery Hub.
SD Gundam G Generation Cross Rays Unit Tier List: A Comprehensive Guide
SD Gundam G Generation Cross Rays is a tactical role-playing game developed by Bandai Namco Entertainment, featuring a vast array of iconic Gundam units from various series. With over 200 units to choose from, each with its unique abilities and stats, building a well-rounded team can be a daunting task. This article aims to provide a comprehensive SD Gundam G Generation Cross Rays unit tier list, ranking the best units in the game and offering insights into their strengths and weaknesses.
Understanding the Tier System
Before diving into the tier list, it's essential to understand the criteria used to evaluate the units. The tier system in SD Gundam G Generation Cross Rays is based on a unit's overall performance, taking into account factors such as:
- Combat stats: HP, Attack, Defense, and Mobility
- Abilities: Special abilities, skills, and support effects
- Utility: Range, movement, and versatility
- Synergy: Compatibility with other units and piloting styles
Tier List: Top 20 Units in SD Gundam G Generation Cross Rays
Here is a list of the top 20 units in SD Gundam G Generation Cross Rays, ranked based on their overall performance:
S-Tier (Top 5)
- RX-78-2 Gundam (Mobile Suit Gundam): A well-rounded unit with high combat stats and a versatile skill set.
- MSZ-006 Zeta Gundam (Mobile Suit Zeta Gundam): A highly agile unit with exceptional mobility and a powerful beam rifle.
- Wing Gundam EW (Gundam Wing): A formidable unit with high attack power and a range of devastating abilities.
- Strike Gundam (Mobile Suit Gundam SEED): A versatile unit with a balance of offense, defense, and support capabilities.
- F91 Formula 91 Gundam Formula (Mobile Suit Gundam F91): A highly durable unit with impressive defense and a powerful shield.
A-Tier (Next 10)
- MSN-02 Zeal (Mobile Suit Gundam ZZ): A powerful unit with high attack power and a range of supportive abilities.
- Hyaku Shiki (Mobile Suit Zeta Gundam): A highly agile unit with exceptional mobility and a powerful beam sword.
- Gundam X (Mobile Suit Gundam X): A well-rounded unit with high combat stats and a versatile skill set.
- Deathscythe Hell (Gundam Wing: Endless Waltz): A formidable unit with high attack power and a range of devastating abilities.
- Gundam GP01 (Mobile Suit Gundam: The Origin): A highly durable unit with impressive defense and a powerful shield.
- Wing Gundam Zero EW (Gundam Wing: Endless Waltz): A powerful unit with high attack power and a range of supportive abilities.
- Ez-8 Gundam (Mobile Suit Gundam MS IGLOO): A highly agile unit with exceptional mobility and a powerful beam rifle.
- Drei Zeta Gundam (Mobile Suit Gundam ZZ): A well-rounded unit with high combat stats and a versatile skill set.
- Jegan (Mobile Suit Gundam: The Origin): A highly durable unit with impressive defense and a powerful shield.
- Gundam GP02 (Mobile Suit Gundam: The Origin): A formidable unit with high attack power and a range of supportive abilities.
B-Tier (Next 5)
- RX-77-2 Gundam (Mobile Suit Gundam): A well-rounded unit with high combat stats and a versatile skill set.
- MS-06 Zaku II (Mobile Suit Gundam): A highly agile unit with exceptional mobility and a powerful beam sword.
- Gundam NT-1 (Mobile Suit Gundam: Char's Counterattack): A highly durable unit with impressive defense and a powerful shield.
- Hi-Zack (Mobile Suit Gundam: Universal Century): A formidable unit with high attack power and a range of supportive abilities.
- SD-ExV Gundam (SD Gundam G Generation): A highly agile unit with exceptional mobility and a powerful beam rifle.
C-Tier (Lower 10)
The remaining units in the game fall into the C-Tier, which includes units that are still viable but have significant drawbacks or limitations. Some notable units in this tier include:
- Gundam F91 (Mobile Suit Gundam F91): A decent unit with balanced stats, but lacks a strong selling point.
- Mobile Suit Gundam SEED Freedom: A well-rounded unit, but struggles to compete with higher-tier units.
Honorable Mentions
Some units that didn't make the top 20 but are still worth mentioning:
- Gundam AGE (Mobile Suit Gundam AGE): A highly agile unit with exceptional mobility and a powerful beam rifle.
- Gundam Tryage (Mobile Suit Gundam G Generation): A formidable unit with high attack power and a range of supportive abilities.
Tips for Building a Strong Team
When building a team in SD Gundam G Generation Cross Rays, consider the following tips:
- Balance: Ensure your team has a balance of offense, defense, and support units.
- Synergy: Choose units that complement each other's abilities and piloting styles.
- Mobility: Include units with high mobility to facilitate quick repositioning and rapid response to enemy movements.
- Range: Mix units with different range capabilities to adapt to various combat situations.
By following this SD Gundam G Generation Cross Rays unit tier list and considering the strengths and weaknesses of each unit, you'll be well on your way to building a formidable team and conquering the game's challenges. Happy battling!
In SD Gundam G Generation Cross Rays, building a team isn't just about raw stats—any unit can technically become a powerhouse with enough level-grinding and capital investment. However, true "top-tier" units are defined by their unique abilities, specialized weaponry (like Awaken or physical/special types), and efficiency in clearing the game's toughest content, including Inferno Mode. S-Tier: The Universal Overlords
These units represent the pinnacle of performance, offering broken mechanics or massive stats that make them viable for any endgame scenario.
00 Qan[T] (ELS): Widely considered the best unit in the game. When paired with Setsuna F. Seiei (ELS Innovator), its stats and survivability are unmatched.
Gundam Barbatos Lupus Rex: The king of critical hits. Its massive melee power and Alaya-Vijnana system integration make it a "melee monster" that can one-shot almost anything at Super High Tension.
Strike Freedom Gundam: Highly valued for its abusable MAP attacks and multi-lock capabilities. It excels at clearing screens of grunt units quickly.
Wing Gundam Zero (EW): A fan favourite that backs up its style with substance. Its Twin Buster Rifle provides high-range destruction, and its "Zero System" provides significant stat buffs to the pilot.
Psycho Haro: An XXL-sized powerhouse that packs a "hell of a punch". It is one of the few game-original units worth the massive investment. A-Tier: Specialized Powerhouses
These units are nearly as strong as S-Tiers but often require specific pilots or focus on a single combat style (e.g., pure melee or pure defense).
Gundam Kimaris Vidar: A close third to the top units, offering excellent range and power when piloted by Gaelio Bauduin (2nd).
Gundam Bael: Boasts incredible melee stats and animations but is slightly held back by its shorter range compared to the ELS Qan[T].
Gundam Gremory: The ultimate tank. Its unique version of Nanolaminate Armor works against almost every weapon type except "Special," making it incredibly difficult to destroy.
Heavyarms Custom (EW): A ranged specialist that dominates Iron-Blooded Orphans stages because its physical projectiles bypass Nanolaminate Armor.
Akatsuki Gundam: Features the Yata-no-Kagami system, which reflects beam attacks, making it the perfect counter for SEED and 00-era enemies. B-Tier: The Reliable Workhorses
These units are solid choices for mid-to-late game and can be developed into end-game threats with moderate effort.
Tallgeese III: High mobility and a powerful Mega Cannon make it a versatile addition to any fleet. Requirement: The unit needs an Area of Effect (MAP) attack
Gundam Deathscythe Hell (EW): Features excellent defensive animations and high evasion, though it lacks the raw damage output of the S-tier melee units.
Astray Red Frame Kai: A high-skill-floor unit that rewards players who enjoy the "Giant Katana" playstyle.
00 Raiser (Final Battle Type): Very strong, but ultimately superseded by the ELS Qan[T].
In SD Gundam G Generation Cross Rays , any unit can technically become a powerhouse through the Limit Break system (up to level 999). However, a "true" tier list is defined by a unit's base stats, exclusive abilities, and weapon range/type efficiency. S-Tier: The "God" Units
These units possess unique mechanics or stats that make them virtually untouchable or capable of wiping entire maps. 00 Qan[T] ELS
(00 Movie): Widely considered the best unit in the game. It features massive regeneration, high base stats, and versatile weaponry that ignores many enemy defenses. Gundam Barbatos Lupus Rex
(Final Battle): A physical powerhouse that excels at "Super High Tension". Its Alaya-Vijnana system provides massive accuracy and evasion boosts, making it the king of IBO-style physical combat. Strike Freedom Gundam
(SEED Destiny): Features an abusable MAP attack (multi-target) and high mobility. Its "Multi-Lock" capabilities allow it to clear multiple grunts in a single turn with ease. Knight Superior Dragon
(G-Generation Original): A hidden powerhouse that, once leveled, boasts some of the highest base stats in the game. A-Tier: Heavy Hitters & Specialized Killers
These units are top-class but may rely on specific pilot builds or stage conditions to reach S-Tier efficiency. Gundam Haro / Psycho Haro
: Surprisingly powerful original units with massive range and high damage potential. Gundam Epyon
(Wing): The ultimate melee specialist. Its Zero System boosts pilot stats significantly, and its high movement makes it ideal for blitzing commanders.
Wing Gundam Zero (EW): Famous for its Twin Buster Rifle MAP attack. While slightly less versatile than Strike Freedom in mobility, its raw firepower remains a staple for endgame "Hell" difficulty.
Turn A Gundam / Turn X (DLC): If you have the expansion, these units introduce "Moonlight Butterfly," which can decimate enemy HP and EN. B-Tier: The Reliable Workhorses
Gundam Deathscythe Hell (EW): Excellent for defensive play and stealth (Active Cloak), though it lacks the extreme range of S-Tier units.
Gundam Heavyarms Custom (EW): A monster at wrecking IBO stages because its physical projectile attacks bypass "Nanolaminate Armor".
Destiny Gundam: A great "all-arounder" that balances melee and ranged stats effectively. Deep Guide: How to Evaluate Units
Terrain Ratings: The Ptolemaios 2 Kai is considered the best warship because it has the highest movement (+1 over others) and can handle almost any terrain. For Mobile Suits, look for "S" or "A" ratings in Space and Atmosphere to avoid needing "SFS" (sub-flight system) supports. Weapon Types vs. Armor:
Beams are negated by Planet Defensors (Wing) and Laminated Armor (SEED).
Physical Projectiles are essential against Nanolaminate Armor (IBO).
Awakening Weapons (Funnels/Fangs) scale with the pilot's "Awakened" stat, allowing for massive range.
The "Sway" Skill: Focus on pilots with the Sway skill; it is considered "broken" for attackers because it can grant a free attack/dodge under specific conditions. Capital Farming
: To afford these top-tier units, farm the "Awakening Calamity" mission (IBO Stage 9) on Extra or Hell difficulty using a single powerful unit like . If you'd like to narrow down your team, let me know: Which Gundam series is your favorite? Do you prefer Warship Link-ups or Raid Groups?
Are you playing on Normal or preparing for Inferno difficulty?
I can then give you a tailored development path for those specific units.
SD Gundam G Generation Cross Rays , while almost any unit can become viable with enough investment, certain mobile suits stand out due to unique abilities, superior base stats, and powerful Multi-Lock attacks. Steam Community S-Tier: Game-Breaking Units
These units possess "broken" mechanics, such as high-damage MAP attacks or unique systems that dominate high-difficulty content. Steam Community 00 Qan[T] (and variants)
: Often cited as the most broken units in the game. They offer incredible range, recovery, and high damage output, especially the ELS Qan[T] Strike Freedom Gundam : Highly valued for its abusable MAP attacks and multi-lock capabilities. Gundam Barbatos Lupus Rex : Becomes extremely powerful at Super High Tension , capable of dealing massive critical damage. Wing Gundam Zero (EW)
: Features the iconic Twin Buster Rifle with excellent range and high damage, further boosted by the Zero System Knight Superior Dragon
: A unique unit that starts with low stats but scales much higher than other units prior to Limit Break. A-Tier: High-Performance Staples
These units are reliable "workhorses" that excel in almost any team composition. Tallgeese III
: A top-tier choice that can carry a team through most of the game's content. Destiny Gundam
: A versatile all-rounder with strong melee and ranged options. Gundam Flauros
: Noted for its insane 9-range physical attack and a powerful 10,000 damage MAP weapon Heavyarms Custom (EW)
: Excellent for taking on IBO stages due to its effective 1-2 range physical attacks. Gundam Astaroth Origin
: High stats relative to its level, making it a very strong mid-to-late game mobile suit. B-Tier: Strong Early-to-Mid Game Options
These units are great for starting out or filling specific niches until you can develop S-tier suits.
A-Tier (The Workhorses)
If S-tier is overkill, A-tier is your main army for 90% of the game.
1. Gundam Astraea Type-F (Trans-Am)
- Why it’s broken: This is the ultimate Glass Cannon. With its absurdly high attack stat scaling and a 1-6 range special weapon, it clears entire waves without getting touched. The Trans-Am state gives it a movement boost that outruns most dedicated scouts.
- Best Pilot: Setsuna F. Seiei (Awakened).
- Verdict: Farm two of these. One for damage, one for farming low-tier missions.
C-Tier (Situational / Early Game Carries)
You will use these to build into better units, but you should not keep them in your final roster of 30+ ships.
00 Qan[T] (Full Saber)
- Not as broken as the ELS version, but easier to get. The Quantum Burst ability heals all allies in a 5x5 square. Excellent support DPS.
S-Tier: The Game Breakers
These units are in a league of their own. They define the meta, trivialize S-Rank missions, and are essential for speed-running.
The Ranking Criteria (Read This First)
Before we start a flame war about why your favorite grunt suit isn't S-Tier, understand the metrics:
- DPS Potential: Can it one-shot enemies on Extra/Inferno?
- Range & MAPS: Multi-Action Punishment (MAP) weapons are king for farming.
- Survivability: Does it have a Shield? High HP? Damage reduction skills?
- Terrain/Utility: Flight capabilities or Space adaptability.
- GET Gauge Efficiency: How easy is it to farm this unit?