Rolling Sky Wiki ((free)) Full -
If you're looking for a deep dive into the world of Rolling Sky
, the Rolling Sky Wikia is the ultimate community hub. It captures everything from the game's high-speed mechanical roots to its complex community history. The Core Experience
At its heart, Rolling Sky is a rhythmic 3D ball game where players dodge obstacles across over 237 levels. The Wiki categorizes these into:
Main Levels: The primary progression path, featuring iconic stages like Massif (the first level) and Sky.
Bonus Levels: Extra challenges often tied to specific themes or events.
Co-creation & Fanmade Content: Levels designed by the community, such as Tribal Hunting and Lab -CONFIDENTIAL-. Community & History
One of the most compelling parts of the Wiki is the The Great Hiatus page. It details a period where updates stalled after Cheetah Mobile was banned from Google Play in 2020, leading the community to keep the spirit alive through fanmade remakes. Essential Wiki Pages
For a truly "full" experience, these specific sections are highly recommended: The Great Hiatus - Rolling Sky Wikia
This report summarizes the essential content from the Rolling Sky Wikia, the primary community-driven encyclopedia for the rhythm-based mobile game Rolling Sky. 1. Game Overview
Rolling Sky is a high-speed musical game where players control a ball to navigate through obstacle-filled platforms.
Developers: Originally developed by Minimax and released by Turbo Chilli, ownership shifted to Cheetah Mobile and eventually back to Minimax in 2022.
Platforms: Available on iOS, Android (via TapTap), and Nintendo Switch.
Objective: Guide the ball to reach 100% completion while collecting Diamonds and Crowns. 2. Comprehensive Level Statistics The game has 237 total levels. Main Levels: 90–93 levels. Bonus Levels: 83–84 levels. Mini Levels: 4 short levels.
Co-creation & Fanmade: 46 co-creation levels and 10 fanmade levels. 3. Level Difficulty Hierarchy
Levels are ranked by a star system ranging from 1 to 6 stars. Difficulty Key Examples Very Easy Massif, Cloud (Tutorial) Easy Sky, Football Field (Hardest 2-star) Normal Desert, Kung Fu, Monody Hard Volcano, City, Cthulhu (Hardest 4-star) Very Hard Halloween, E-Labyrinth, Pipeline (Hardest 5-star) Extremely Hard TiMe-mory (Hardest overall), Nirvana, Halloween Night 4. Key Gameplay Mechanics Level | Rolling Sky Wikia | Fandom
Rolling Sky Wiki: The Ultimate Guide to Levels, Mechanics, and Secrets
Rolling Sky is a fast-paced, addictive rhythm-based action game developed by Cheetah Mobile. Since its release, it has captivated millions of players with its challenging "one-tap" gameplay, vibrant 3D visuals, and high-energy soundtracks. This comprehensive wiki guide covers everything from basic mechanics to a full breakdown of levels and professional tips. Core Gameplay Mechanics
At its heart, Rolling Sky is a test of reflexes. You control a ball rolling through a suspended course filled with obstacles.
Controls: Swipe left or right to move the ball. The ball moves forward automatically. rolling sky wiki full
Objective: Reach 100% completion of the level without falling off the edge or hitting an obstacle.
Gems and Crowns: Each level contains 10 Gems and 3 Crowns. Collecting these is the ultimate challenge for completionists, often requiring riskier maneuvers.
Hearts & Shields: Players use "Balls" (lives) to play. Shields can be equipped to protect the ball from a single collision. Full Level List & Themes
Rolling Sky levels are categorized by their difficulty, ranging from 1-star (Easy) to 6-star (Extreme). Each level features a unique musical track and a distinct visual theme. Beginner Levels (1-2 Stars)
Massif: The introductory level. Features basic jumps and simple turns.
Forest: Introduces moving obstacles like trees and swinging hammers. Desert: Features collapsing floors and sand-themed hazards. Intermediate Levels (3-4 Stars)
Volcano: High-speed gameplay with rising lava and fireballs.
Sci-Tech: Introduces "teleportation" pads and moving laser grids.
Deep Space: Low-visibility sections and complex patterns of falling tiles. Expert Levels (5-6 Stars)
The 4th Anniversary: A celebratory, chaotic level with rapid-fire transitions.
Alone: Based on the Alan Walker track, featuring high-speed zig-zags and narrow paths.
The Spectre: Another Alan Walker collaboration known for its punishing rhythmic jumps. Obstacle Types
To master the game, you must recognize these common hazards:
Static Obstacles: Trees, pillars, and blocks that simply block your path.
Moving Hazards: Swinging axes, rotating lasers, and sliding walls.
Fragile Floors: Tiles that fall away a split second after you touch them.
Jump Pads: Green pads that launch the ball into the air; timing the landing is crucial for 100% runs. Pro Tips for 100% Completion
Watch the Rhythm: The obstacles are often synced to the beat. If you lose your place visually, follow the music. If you're looking for a deep dive into
Focus on the Path, Not the Ball: Keep your eyes slightly ahead of the ball to anticipate upcoming turns.
Practice Mode: Use the "checkpoints" feature (if available in your version) to master difficult segments like the 70%-90% stretches.
Sensitivity Settings: Adjust your swipe sensitivity in the settings menu. Higher sensitivity is better for "zigzag" sections, while lower sensitivity helps with precise narrow paths. Hidden Secrets & Easter Eggs
Bonus Levels: Many main levels have "Bonus" counterparts (e.g., Forest Bonus) that are shorter but significantly more difficult.
Special Balls: Different ball skins (like the Fireball or Shield Ball) can provide visual flair or small gameplay advantages.
Collaborations: Keep an eye out for special event levels featuring artists like Alan Walker and Marshmello, which often feature unique mechanics not found in standard levels.
Whether you are a casual player trying to clear "Massif" or a pro aiming for all Crowns in "The Spectre," the Rolling Sky community is constantly updating strategies for new level releases.
Rolling Sky is a popular 3D musical rhythm and arcade runner game known for its high difficulty and synchronization with upbeat soundtracks . Originally released on January 20, 2016, the game has evolved through multiple developers and platforms, maintaining a dedicated community documented extensively on the Rolling Sky Wikia . Core Gameplay Mechanics
Objective: Players guide a rolling ball (or other characters) through a floating platform, avoiding obstacles and traps to reach the end of the level (100% completion) .
Controls: On mobile, gameplay is controlled by dragging a finger across the screen to move the ball left or right . The Nintendo Switch port introduced gyroscope and C-stick controls . Power-ups:
Shields: Protect the ball from a single collision with an obstacle .
Floating: Prevents the ball from falling off the platform .
Resource Management: Players have a limited number of balls; failing a level consumes one. These can be regained by watching ads or waiting for a timer . Comprehensive Level System
The game features over 237 total levels as of late 2025/2026, categorized by their development source and difficulty :
Main & Bonus Levels: There are 90–93 main levels and roughly 83–84 bonus levels .
Co-creation & Fanmade: Includes levels designed by the community, with 46 co-creation levels and 10 fanmade levels integrated into the official game .
Themes: Levels are highly stylized with unique themes such as Noir City, Cthulhu, Sky Castle, Forest, and Volcano .
Difficulty: Levels are rated from 1 to 6 stars. Massif and Sky are early introductory levels, while E-labyrinth and Halloween Night are noted for their extreme difficulty . Development and Ownership History Usability & Navigation
The game's history is marked by several ownership transitions: Rolling Sky Wikia | Fandom
The Rolling Sky Wiki is the central community hub for the 3D rhythm runner game developed by Minimax (formerly by Cheetah Mobile). It contains comprehensive data on levels, mechanics, and game history. Core Game Overview Release Date: Originally released January 20, 2016.
Developer History: Ownership moved from Turbo Chilli to Cheetah Mobile, and finally to Minimax (a subsidiary of CheePop) in 2022.
Gameplay: Players control a ball by dragging it left or right to avoid obstacles and traps while staying on platforms, synced to high-energy music tracks. Level Content
The game features a vast library of main, bonus, and fan-made levels:
Main Levels: There are over 90 main levels, though the count varies based on "split levels" (like Nirvana/Revival or TiMe-mory/DelighT-une).
Difficulty: Ranked by stars (1 to 6). For example, Clown Park and Football Field are known as short but exceptionally difficult levels for their rating.
Themed Levels: Many levels feature specific settings, such as the heist-themed Phantom Thief (Level 67) or the Alan Walker series.
Removed Content: Some levels, like Ignite, were removed due to copyright issues but remain documented on the wiki. Mechanics and Items
Balls: The primary "lives." If you run out, you must wait or watch an ad to refill. Completing levels for the first time or receiving rewards can grant extra balls. Power-ups: Shields: Protect the ball from a single collision. Floating: Allows the ball to glide over certain gaps. Keys: Used to unlock new levels. Resources for Players
Full Level List: Detailed pages for every level including obstacle layouts and diamond locations.
Obstacles & Traps: Guides on dealing with hammers, lasers, and moving tiles.
Update History: Documentation of the game's "Great Hiatus" and its subsequent revival in 2022.
Rolling Sky is a popular 3D musical parkour game that challenges players' hand-eye coordination and reaction speeds through fast-paced, rhythmic gameplay. Originally developed by Turbo Chilli and later managed by Cheetah Mobile, the game was revived in 2022 by Minimax, a subsidiary of CheePop, after a period known as "The Great Hiatus". Core Gameplay Mechanics
Players control a ball by dragging it left or right to navigate a narrow, obstacle-filled track.
Objectives: Reach 100% completion while collecting gems, crowns, and mystery boxes.
Controls: Simple one-touch dragging on mobile; the Nintendo Switch port supports the left C-stick and gyroscope.
Lives: Players have a finite number of balls; failing a level consumes one, though they can be replenished by watching ads or waiting. Power-ups: Shields: Protect the ball from a single collision. Floats: Prevent the ball from falling off the track. Comprehensive Level Library
As of April 2026, the Rolling Sky Wiki records a total of 237 levels, categorized by their origin and difficulty. Sky | Rolling Sky Wikia | Fandom
Usability & Navigation
- Search Function: Works reasonably well for level names, but less so for specific mechanics (e.g., “jump pad timing”).
- Categories: Organized by level type, difficulty, update version, and collectibles — helpful for browsing.
- Mobile vs. Desktop: Desktop layout is superior; mobile view is cramped and ads can break formatting.
- Interlinking: Pages link to related levels, similar mechanics, or trivia, making exploration intuitive.
Ball Physics & Rules
- The ball moves forward automatically.
- Collision with any obstacle or falling off the path = instant restart (from last checkpoint if available, or level start).
- Checkpoints: Exist in later levels (usually after 30–40% progress). Without checkpoints, full restart.
- Speed variations: Some levels have fast/slow sections; speed changes are always synced to music.
Basic Controls
- Left tap → move left by 1 lane
- Right tap → move right by 1 lane
- Holding → continuous lane change (dangerous on narrow paths)
- No jump button, no speed control (speed is fixed per level section)
Community & Custom Content
- Level Editors: Some Rolling Sky–like titles offer level editors; official Rolling Sky variants have had user-created levels and community challenges circulated on forums and social media.
- Competitive Play: Leaderboards, speedruns, and ranked difficulty attempts—especially for difficult levels—have active communities on YouTube and streaming platforms.
- Fan-made Resources: Walkthrough videos, pattern guides, practice maps, and downloadable level lists for high-difficulty stages.