Royale 2 Treasure Hunt Clues — Port

Deep dive: Port Royale 2 — Treasure Hunt Clues

Below is a detailed analysis of treasure hunt clues in Port Royale 2 (PC, 2004) — how clues work, common phrasing, methods to interpret them, step-by-step solving strategies, and examples of typical clues with solutions.

Practical search strategies

How treasure hunts work

Appendix: Example Solved Clue Walkthrough

Clue: “From the salt flats of Punta de Araya, sail northeast until you smell the cinnamon. Then, where the pelicans never land, dive.”

Solution:

  1. Punta de Araya – Located on the northeastern coast of South America, near Cumana (modern Venezuela).
  2. Sail northeast – Head toward the open sea, away from the coast.
  3. Smell the cinnamon – A metaphor for the island of Isla Margarita (famous for pearl oysters, not cinnamon, but the clue uses misdirection – “cinnamon” refers to the spice trade, which centered on nearby Cumana).
  4. Where pelicans never land – A small, rocky islet just east of Margarita’s main harbor, too steep for birds.
  5. Dive – Shallow water tile. Anchor exactly on the islet’s eastern reef.

Result: 120,000 gold + Map of the Antilles (reveals all ports).


Type 1: Island Descriptions (The Easiest)

These clues directly describe the physical appearance of an island. They are the most beginner-friendly. port royale 2 treasure hunt clues

Example Clue: "Where the western bay is guarded by three palm trees and a rock like a crouching lion."

How to solve: Open your world map (TAB key). Scan the coastline of islands. Look for unique terrain features. The "crouching lion" refers to a specific rock formation on the west coast of Hispaniola near the town of La Vega. The three palm trees are a static sprite on the beach. Deep dive: Port Royale 2 — Treasure Hunt

Common solutions:

Quick lookup table (clue phrase → immediate action)

| Clue phrase element | Quick action | |---|---| | Chapel/church | Dig on or immediately adjacent to church tile | | Windmill | Dig on windmill tile | | River mouth / where river meets sea | Dig coastal tile at river mouth | | Cove / bay / inlet | Dig tile inside curve of coastline | | Between two X | Dig tile between the two icons/features | | West/east/north/south of X | Move tiles in direction on island grid | | Ruins / fort / towers | Dig on fort/ruin tile or adjacent | Systematic grid search: If unsure, search islands in

3. Ignore "Depth" Clues

Some clues mention water depth ("where the water turns from turquoise to navy"). In Port Royale 2, depth is not rendered accurately for treasure. 90% of buried treasure is within swimming distance of a beach. Never dig in deep ocean tiles.