Pokemon Omega Ruby Cheats 1.0

Cheating in Pokémon Omega Ruby version 1.0 requires specific Action Replay codes, as codes for later versions (like v1.4) often use different memory addresses and will not work or may crash your game . Most players use these codes on the Citra emulator or original hardware with a flashcart or custom firmware. Core Cheat Codes for Version 1.0 These codes are verified for the base 1.0 version of the game: Remove Character Outlines

: Improves performance and changes the aesthetic to look more like a standard console game. D3000000 00000000 00379EB4 00000000 00379EB8 00000000 D2000000 00000000 Max Money ($999,998) : Instant riches for buying items. 08C71DC0 000F423E 999 Master Balls (Slot 1) : Replaces the item in your first bag slot. 08C6EC70 03E70001 99x of All Medicine Items : Maxes out your Potions, Revives, and Status Heals. D3000000 08C6F5E0 C0000000 00000040 80000000 00000000 70000002 00000063 10000002 00000063 D0000000 00000000 (Repeat twice) DC000000 00000004 D1000000 00000000 Exp Modifier (999 Exp Points) : A specific v1.0 code to boost experience gain. 08C6B5F0 03840032 How to Enable Cheats on Citra If you are playing on the Citra emulator , follow these steps to use the codes listed above: Open the Cheat Menu

: Right-click on Pokémon Omega Ruby in your game list and select Add New Cheat : Click the "Add Cheat" Enter Details

: Provide a name for the cheat (e.g., "Max Money") and paste the multi-line code into the code box. Citra Identifier : For some versions of Citra, you must add *citra_enabled at the very bottom of the code block for it to activate. Save and Toggle Pokemon Omega Ruby Cheats 1.0

and then check the box next to the cheat name to enable it in-game. Important Precautions Backup Your Save

: Cheats can sometimes corrupt save files or cause crashes, especially if multiple conflicting codes are active at once. Enable In-Game : It is often recommended to enable cheats

the game has loaded to prevent crashes during the title screen. Check Version Cheating in Pokémon Omega Ruby version 1

Here’s a sample content piece for "Pokemon Omega Ruby Cheats 1.0" – formatted for a blog, guide, or video description. It focuses on the original v1.0 of the game (pre-updates) and works for both casual players and retro enthusiasts.


How to Execute the Glitch:

  1. Setup: Go to a Pokémon Center. Deposit your entire party into the PC except for one Pokémon.
  2. The Item: Give that single Pokémon the item you want to duplicate (e.g., Master Ball).
  3. The Battle: Fly to Route 102. Find a wild Pokémon. You need to encounter a Double Battle (getting two wild Pokémon at once). Zigzagoon and Poochyena often appear in pairs.
  4. The Sequence:
    • Turn 1: Have your single Pokémon use a move that knocks out both wild Pokémon at the same time (e.g., Surf or Earthquake).
    • When the first wild Pokémon faints, you will be asked to send out your next Pokémon – but you have none left.
    • The game will get "confused" and send you to the Pokémon selection screen while the battle is still ongoing.
  5. The Exploit: Close the battle menu. The game will throw an error. Immediately open the Pokémon menu (Start) and navigate to the PC.
  6. The Payoff: You can now withdraw "ghost" Pokémon. Keep withdrawing until the PC says "Box 1 full." Close the PC. Finish the battle.
  7. Result: Check your bag. The item on your original Pokémon will still be there, and you will have a copy in your bag. Repeat for infinite items.

Method 3: QR Code Exploits (v1.0 Specific)

In the early days of Omega Ruby, players used QR codes to exploit the browser and inject Pokémon. Note: This was patched in v1.2. However, on v1.0, you can still perform:


5. Instant Eon Flute Latios/Latias

Difficulty: Easy | Risk: None

On version 1.0, the Southern Island event is not soft-locked. You can cheat the game by changing your 3DS clock.

2. Max Cash

🎮 Pro Tips for Using Cheats on 1.0


Part 1: Gateway Codes (CIA/3DS Users)

If you are playing on actual hardware with a Gateway card or using homebrew tools (like Checkpoint or PKHex), these are the standard Action Replay/Action Relay codes.