| The HAMMOND Page |
| ... Based upon the Sound Canvas SC-55 |
| note: this page is only interesting if you have a SC-55 connected to you Computer |
Is it possible?
About
the acoustic of an Hammond Organ
As you may read in the presentation of the Hammond XB-2, it was already very difficult for the
Hammond Suzuki engenieers to obtain a good digital translation to
the famous Hammond B-3 groovy sound
After having discovered the power of the Roland Sound Canvas
SC-55 thanks to the SCPOP and the moral support of , I tried to make the same job to obtain a Hammond
sound.
Basically , a Hammond sound is an electronic sound , and it would
have been achieved without many problems. The famous drawbars are
representing the registrations as shown on the image. Those
indications have been coming from the well known dimensions of
the pipe in the original church organ. I play one
single note
like a C4 and pull all the drowbars

| C2 | G3 | C3 | C4 | G4 | C5 | E5 | G5 | C6 |
| 16" | 5"1/3 | 8" | 4" | 2"2/3 | 2" | 1"3/5 | 1"1/3 | 1" |
Every drawbar does have16 different volume position , between 0
and 8 . The drawbars give the possibility to create an incredible
range of sounds (253.000.000 ) , wich are most commonly raked
into 4 main Family:
The Flute family

| Flute is only using square notes , like 8" and 4" . It gives a peaceful . |
Flute sample(in this sample I used first 8" and 4" then 2" 1" and 16")
The String family

| A full sound with the most middle tones |
The Diapason family

| A sound based upon the lower sound. |
The Reed family

| A bit like the String sounds , but more middle and less extreme sounds |
But !!!
The sound of a Hammond like my XB-2 is not only characterised by a oscillation like the one obtained in the Sound Canvas Library by an Ocarina but also by some noises and clicks so that I had to use some less used sounds of the Sound Canvas like the F1 Key CLick and the Bottle Blow (wich already was used by Raffaelle and Filippo)
Percussion
The organ has also a pescussive sound wich is similate to a very high marimba . With a played C3 , the Hammond may add a very short Marimba at C5 or G5. Together with a Ocarina , a F1 and a Bottle Blow , it gives a strange sound , wich after filtering thru CanvasMan gives a jazzy sound like in the very known tune of Jimmy Smith called The Cat . I recorded this tune in 1993 but it was then only possible to play it with the Hammond XB-2 wich is a Midi Hammond . The original sound of the Sound Canvas was too poor to give a satisfying result. Now , with the SysEx , it gives some better results for jazzy purposes.
How to build a Hammond Sound?
The major problem of the SC-55 is te voice limitation to 28 (happy users of SC-88 does not have such a limitation indeed!). If you listen to this Impossible Sample you'll clearly ear the mess when the 9 drawbars are open and you play together more than 3 sounds. You get frequent note off limitation and the result is not very nice. Due to voice limitations, I had to look for some different sounds as shown in the sound family table below.
The results are not 100 % satisfying
Honestly , I
didn't really reach the perfection as Raffaelle and Filippo for
the Pipe organ , or with the Harpsichord sounds. I just now have
some interesting sounds wich are giving a slight impression of
Hammond , specially when mixed with other instruments like Rythm
or Brass section.
You'll find in the different SysEx into the Hammond Template file
for Cakewalk some of the drawbars indications , but feel free to
give other names like jazzy , psychedelic , fuzzy ...
The Hammond template file
After having
created the sounds , I gave them to Raffaelle who made a template
file to use in Cakewalk, wich contain sysex producing the
following sounds:
Released in September 2014, Naruto Shippuden: Ultimate Ninja Storm Revolution
is a 3D fighting game developed by CyberConnect2. While often associated with the "CODEX" scene release, which typically refers to a cracked version of the game provided by a specific digital scene group, the official game introduced several experimental mechanics to the Ultimate Ninja Storm franchise. Core Gameplay Mechanics
The game revamped the series' traditional combat by forcing players to choose between three distinct battle types, which locked certain abilities behind their respective choices:
Ultimate Jutsu Type: Enables powerful Combo Ultimate Jutsus and team-based finishers.
Awakening Type: Allows characters to enter a "True Awakening" state, significantly boosting power or transforming the character.
Drive Type: Focuses on support characters who can perform a "Seal" ultimate attack and assist in offensive and defensive maneuvers.
New Combat Features: Introduced Guard Breaks (unblockable moves to shatter an opponent's defense) and Counterattacks (which temporarily daze an attacking opponent). Key Game Modes
Unlike its predecessors, Revolution does not have a central canon story mode. Instead, it features unique narrative and tournament modes:
Ninja World Tournament: A single-player mode set on Festival Island where four ninjas battle simultaneously in a "battle royale" format to collect the most "Battle Orbs". Released in September 2014 , Naruto Shippuden: Ultimate
Mecha-Naruto Story: An original, non-canon storyline featuring a robotic version of Naruto designed by series creator Masashi Kishimoto.
Ninja Escapades: Includes roughly 50 minutes of original animation from Studio Pierrot, revealing untold backstories like the Creation of the Akatsuki and the relationship between Itachi and Shisui Uchiha. Roster and Customization
The game boasts a roster of over 100 playable and support characters. Notable additions include:
New Characters: Mecha-Naruto, Shisui Uchiha, and Konohamaru Sarutobi.
Character Customization: Players can equip characters with various accessories and change their substitution items (e.g., using a plushie instead of a log). Technical Specifications The PC version was released globally on September 15, 2014.
Minimum Requirements: Windows XP/Vista/7/8, Intel 2.3 GHz Dual Core, 2 GB RAM, 512 MB VRAM.
Recommended Requirements: Windows 7/8, Intel i3-530 (2.93 GHz), 4 GB RAM, 1 GB VRAM.
Storage: Requires approximately 8 GB of available hard drive space. Gameplay Evolution: The Battle System Ultimate Ninja Storm
For those looking to purchase, retailers like Newegg or GameStop may offer digital or legacy copies.
Naruto Shippuden: Ultimate Ninja Storm Revolution Reviews - Metacritic
Ultimate Ninja Storm Revolution wasn’t just a roster update; it introduced significant changes to the combat formula.
The CODEX release of Naruto Shippuden: Ultimate Ninja Storm Revolution is a stable, fully playable version of a unique entry in the series. While not the best Storm game, it offers the tightest offline tournament experience and the most experimental combat system. With the fixes above, you can enjoy every mission, combo, and ultimate jutsu without Steam or an internet connection.
Need a specific save file (100% completion) or unlock all characters code for the CODEX version? Let me know.
The phrase "Naruto.Shippuden.Ultimate.Ninja.Storm.Revolution-CODEX" refers to a specific PC release of the fighting game Naruto Shippuden: Ultimate Ninja Storm Revolution. Essential Game Information
Developer/Publisher: Developed by CyberConnect2 and published by Bandai Namco Games.
Key Features: Includes over 100 playable characters, new gameplay mechanics like "Combined Ultimate Jutsu," and the exclusive "Ninja World Tournament" mode. The game is more team- and mechanic-driven than
System Requirements: The game requires approximately 8 GB of storage space and a Steam account for official versions. Common File Paths and Configuration
For users managing this specific version, certain files and folders are often cited for troubleshooting or save data management:
Save File Location: Data for this release is typically found in: C:\Users\[Username]\AppData\Roaming\Steam\CODEX\272510\remote.
Configuration Settings: You can adjust performance by editing the NSUNSR.ini file located in the game directory. To limit the frame rate, you can add framelimit=30 under the [screenSetting] section. Unlocking Characters
While many characters are available from the start, others are unlocked by earning Ryo (in-game currency) or completing specific story modes:
Mecha-Naruto: Unlocked by completing the "Mecha-Naruto Story" in the Ninja World Tournament.
Shisui Uchiha: Unlocked by finishing "The Two Uchiha" Ninja Escapade.
Ryo Benchmarks: High-tier characters often require significant Ryo, such as Madara (Before Death) at 1,600,000 Ryo and Hashirama (Edo-Tensei) at 1,370,000 Ryo.
Technically, Revolution is a marvel. Running on the same engine as Storm 3, it boasts some of the most fluid animations and particle effects of the seventh console generation. Character models are beautifully cel-shaded, ultimate jutsu animations are short but punchy, and the framerate remains rock-solid even in four-player mayhem. The soundtrack, a remix of iconic anime themes, swells appropriately during climaxes. The CODEX release, in particular, unlocked these visuals for PC players without the need for Steam’s DRM, allowing for high-resolution textures and modded content that extended the game’s lifespan beyond its official support. However, the lack of a truly next-gen version (the game was released on PS3, Xbox 360, and PC) makes Revolution feel like a beautiful fossil—the apex of a console generation right as the PS4 and Xbox One were ascending.
click here to download |
The Hammond Midi Files Archive
Here you can download some midi files using the Hammond sounds. Feel free to contribute with yours compositions or performances, sending them to or .
| Walking | performed by S. Rigot |
| Piece for Hammond | performed by F. Borsari |
| Round Midnight | performed by S. Rigot |
| Georgia | performed by R. Diodati |
| Borgan Lues | performed by B. Lewis |
This page has been written by Simon Rigot

Simon Rigot and his son Louis