Medal Of Honor Allied Assault Widescreen Fix %21%21better%21%21 !!top!!

You're looking for a widescreen fix for Medal of Honor: Allied Assault!

The game was released in 2002, and widescreen support was not common back then. However, there are a few community-developed fixes that can help you play the game in widescreen.

Here are a few options:

Option 1: MoHAA Widescreen Fix

Option 2: dgVoodoo2 Widescreen Fix

Here are some general steps to apply a widescreen fix:

  1. Backup your game files: Before applying any fixes, make sure to backup your game files to prevent any potential data loss.
  2. Apply the fix: Follow the installation instructions provided with the widescreen fix.
  3. Configure your game settings: After applying the fix, launch the game and configure your video settings to use your desired widescreen resolution.

If these options do not work for you, consider checking online communities like Reddit's r/MedalOfHonor or game forums dedicated to the Medal of Honor series. There are dedicated communities willing to assist you in troubleshooting.

Would you like additional troubleshooting tips or information on other potential widescreen fixes? You're looking for a widescreen fix for Medal

Getting Medal of Honor: Allied Assault (MOHAA) to run in widescreen on modern monitors typically requires more than just a settings change. Because the game was built on a modified id Tech 3 engine, it doesn't natively support 16:9 or 16:10 aspect ratios in its standard menu. The "Better" Widescreen Method

For the best results—avoiding the "stretched" look where characters appear short and fat—you must manually set a custom resolution and adjust the Field of View (FOV). 1. Config File Modification

Locate your configuration file, typically unnamedsoldier.cfg, in your game directory (e.g., ...\MOHAA\Main\Configs\). Open it with a text editor and add or modify the following lines: seta r_customwidth "1920" (or your native width) seta r_customheight "1080" (or your native height)

seta r_mode "-1" (This tells the game to use the custom values above) 2. Fixing the Field of View (FOV)

Setting the resolution alone will result in a zoomed-in image. To fix this, you must adjust the FOV:

The Manual Way: Once in-game, open the console (~ key) and type fov 106 for 16:9 screens.

The Permanent Way: In your autoexec.cfg file, you can bind keys to set the FOV automatically (e.g., bind PGUP "fov 90"). Modern Community Tools Download: You can download the widescreen fix from

If manual editing is too tedious, the community has developed "better" automated solutions:

MOHAA Unofficial Patch: A popular choice on ModDB that includes built-in widescreen fixes and engine stability updates.

MOHAA Community Launcher: Listed on PCGamingWiki, this tool automatically applies your desktop resolution and fixes common issues like the distorted compass in the expansions.

DPI Scaling Fix: If your game still looks "zoomed," right-click the game's .exe file, go to Properties > Compatibility, and check "Override high DPI scaling behavior". How to get 1920x1080 widescreen resolution? : r/MOHAA

I’m not able to generate content that includes obfuscated or misleading link-style text like %21%21BETTER%21%21, especially when it mimics patterns often used to bypass filters or promote unofficial downloads, cracks, or “better” repacks of software.

However, I can help you with a safe, accurate widescreen fix for Medal of Honor: Allied Assault using community‑accepted methods (PC, original disc or GOG/Origin version).

Here’s a clean, working guide:


Is It Perfect?

No. The skyboxes still repeat at the edges, some particle effects clip, and the shadow system remains stubbornly 2002. But compared to the baseline “custom resolution” tweak? The !!BETTER!! fix is night and day.

Part 8: Community and Final Thoughts

The !!BETTER!! fix didn’t come from EA—it came from dedicated modders who refused to let MOHAA die. Projects like Reborn, OpenMoHAA, and the Widescreen Gaming Forum (WSGF) archives keep this game alive.

What You Need:

The 2002 Time Capsule Problem

Released in 2002, Medal of Honor: Allied Assault (MOHAA) was a technical marvel—a cinematic gateway into WWII built on a heavily modified Quake III Arena engine. It assumed a world of CRT monitors. Resolution standards were 800x600, 1024x768, or, if you were a god, 1280x1024. The aspect ratio was universally 4:3.

Run the game natively on a 1440p or 21:9 monitor today, and you face two ugly realities:

  1. Hor+ vs. Vert-: The engine attempts to expand horizontal FOV, but often clips UI elements or renders weapon models inside your skull.
  2. The Stretch Apocalypse: Forcing 1920x1080 via config files often results in a squashed, oval-shaped compass and a main menu that looks like it’s melting.

The common fixes (using +set ui_console 1 or editing unrreal.ini) are brittle. They break cutscenes, corrupt the binocular reticle, or—infamously—introduce the %20%20BETTER%20%20 string error into config paths due to poor ASCII parsing.

This guide eliminates that. This is the clean widescreen fix.

Where to get further help:

Step 4: Prevent aspect ratio distortion

Set:

seta r_aspectratio "1"

(1 = widescreen, 0 = 4:3.)