Google Gravity Slime Mr Doob -
Ricardo Cabello, better known as Mr.doob, is a self-taught computer graphics programmer. He is widely recognized for creating three.js, a popular JavaScript library used to create 3D animations in web browsers. In March 2009, he released Google Gravity as part of the original Chrome Experiments, a showcase for the then-emerging capabilities of HTML5 and JavaScript. How Google Gravity Works
When you visit the Google Gravity experiment, the page initially looks like a standard Google homepage. However, as soon as you move your mouse or interact with the screen, the following happens:
Physics Take Over: Every element—the logo, search bar, and buttons—immediately loses its structural integrity and "collapses" to the bottom of the browser window.
Physics Engine: The experience is powered by Box2DJS, a JavaScript port of the Box2D physics engine. This allows the page elements to calculate collisions, friction, and momentum realistically.
Interactivity: You can click and drag any of the collapsed pieces to toss them around the screen, watch them bounce, or pile them up.
Functional Search: Remarkably, the search bar still works mid-chaos. If you perform a search, the results also tumble down from the top of the screen and join the pile of rubble at the bottom. Variants and Related Experiments
Following the success of the original gravity trick, several other variations were developed by Mr.doob and other platforms like elgooG:
Google Gravity is a famous interactive experiment created by developer Ricardo Cabello, better known as Mr.doob. Originally launched in March 2009 as part of Chrome Experiments, it reimagines the static Google search page as a dynamic playground governed by 2D physics. Features and Experience
Physics-Driven Chaos: Upon loading the page, all interface elements—including the Google logo, search bar, and buttons—lose their "grip" and crash to the bottom of the screen.
Interactive Play: You can click and drag any element to toss it around. The objects bounce realistically, colliding with each other and the edges of your browser window.
Simulated Search: The original version utilized Google’s Web Search API, allowing you to actually type and search; the search results would then drop into the "pile" at the bottom of the screen. Google Gravity Slime Mr Doob
Technological Foundation: It was built using JavaScript and the Box2D physics engine, demonstrating the ability of modern browsers to handle complex real-time simulations. How to Access It
While it is no longer an active part of the live Google homepage, you can still play with it through these mirrors:
Mr.doob's Projects: The original host site maintained by the creator.
elgooG: An enhanced version that restores the search functionality and adds features like a dark theme and mobile optimization. Notable Variations
Mr.doob and other developers have created several spin-offs based on the same physics concepts: Mr.doob | Three.js Quake
Why We Love It: The Psychology of Web Toys
Why are we still searching for "Google Gravity Slime Mr Doob" years after these experiments first launched?
1. It breaks the rules. We are taught that websites are rigid. Text stays in boxes; logos stay in the corner. Mr. Doob’s experiments break that contract. Watching the Google logo turn into a fluid, unrecognizable blob is rebellious fun.
2. ASMR for your eyes. There is something hypnotic about physics simulations. The way the slime wobbles and snaps back into place is visually soothing. It’s a moment of digital zen in a chaotic internet.
3. Nostalgia. For many, these experiments represent the "Wild West" era of the internet—a time when Flash and early HTML5 were used to make art,
This report examines the history, mechanics, and cultural significance of Google Gravity, a popular web experiment created by Ricardo Cabello, better known as Mr.doob. Overview of Google Gravity Ricardo Cabello, better known as Mr
Introduced in 2009, Google Gravity is a "Chrome Experiment" that parodies the Google homepage. When a user visits the page, the familiar search bar, buttons, and logo lose their static placement and collapse to the bottom of the screen as if affected by gravitational forces. Key Features and Mechanics
Interactive Physics: Users can interact with the fallen elements by clicking and dragging them, throwing them around the browser window.
Functional Search: Despite the chaotic layout, the search bar remains functional. Typing a query and pressing enter causes new search results to fall from the top of the screen and pile up.
Technology: The project was built using JavaScript and HTML5, specifically leveraging a physics engine to simulate mass and collisions. The Creator: Mr.doob
Ricardo Cabello is a self-taught computer graphics programmer from Barcelona. He is a prominent figure in the web development community, known for:
Three.js: He is the primary author of Three.js, a widely used cross-browser JavaScript library and application programming interface used to create and display animated 3D computer graphics in a web browser.
Other Experiments: His portfolio includes other "Google-themed" gravity variants such as Google Space, which simulates zero gravity, and Google Sphere. Related Variations
The "Google Gravity" concept inspired several other interactive variations found in Mr.doob's portfolio or related communities:
Google Space: A simulation where elements float freely without a downward gravitational pull, intended to mimic the feeling of outer space.
Google Lava (Slime): Some sources refer to interactive "lava" or "slime" effects where users can click to add squares or liquid-like voxels to a surface, though these are often separate projects from the core Gravity experiment. Mr.doob | Three.js Quake Why We Love It: The Psychology of Web
Google Gravity is a popular web experiment created by developer Ricardo Cabello , better known as
Originally built in 2009 to showcase the capabilities of JavaScript and HTML5, the "piece" functions as an interactive parody of the Google homepage where every element—the search bar, logo, and buttons—tumbles to the bottom of the screen due to simulated gravity. Key Features of the Piece Interactive Physics
: You can click and drag individual pieces of the interface, "throwing" them around the screen to watch them bounce and collide. Dynamic Results
: If you type a query into the search bar (which still works in some versions), the search results also fall from the top of the screen and pile up at the bottom. : While the original was a Chrome Experiment , you can still find it hosted on Mr.doob's personal site or archived versions like
Mr.doob is also the creator of other similar physics-based "pieces," such as Google Space (where elements float in zero gravity) and Google Sphere by Mr.doob, or are you looking for the source code for this specific gravity effect? Google Gravity - Mr.doob
The "Slime" Connection
The phrase "Google Gravity Slime" is a fan evolution. While Mr. Doob never officially released a "slime" version, the term refers to user modifications and modern recreations that combine the physics collapse with a viscous, gooey aesthetic.
In these fan-made versions (often found on code playgrounds like CodePen or Neave.com):
- Instead of rigid blocks, the Google elements stretch, drip, and ooze like green or neon slime.
- The mouse cursor can "pull" the slime strings, leaving sticky trails.
- The search bar might deform into a blob that retains its text function.
Think of "Slime" as Gravity + Sticky Physics. The elements don't just fall—they melt.
Cultural Impact: More Than Just a Toy
For millennials and Gen Z who grew up in computer labs, "Mr. Doob" is shorthand for the golden age of experimental web. Before app stores, before TikTok, you could type weird phrases into Google and break reality for 10 minutes.
The "slime" experiment, in particular, predated the ASMR slime craze (think: real slime videos on YouTube, slime toys, DIY slime kits) by nearly half a decade. In a way, Mr. Doob predicted our obsession with digital fidget toys.
YouTube compilations titled "GOOGLE GRAVITY SLIME MR DOOB FAILS AND FUNNY MOMENTS" have millions of cumulative views, even though the original experiments don’t have sound or scoring.