Ep9000-cusa08809-00-sotc0000000000eu-a0100-v0100 May 2026
The code EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100 represents the European PlayStation 4 edition of the 2018 Shadow of the Colossus remake. Developed by Bluepoint Games, this title is available on the PlayStation Store. Purchase or view the product details on the PlayStation Store. Shadow of the Colossus - PS4 - retroplace.com
It is highly unusual to write a "long article" for a string that appears, at first glance, to be a proprietary part number, serial code, or software manifest. However, upon closer inspection, this specific alphanumeric sequence—EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100—is a goldmine of technical data for hardware engineers, game preservationists, console modders, and supply chain logisticians.
This article will deconstruct the string byte-by-byte, explain its origins in Sony PlayStation architecture, and provide actionable insights for anyone encountering this code in the wild (e.g., on a PCB, a debug menu, or a firmware update log).
Breakdown of Components:
| Segment | Value | Meaning |
|---------|-------|---------|
| EP9000 | EP9000 | Likely a publisher/product code (EP = Electronic Publishing? or region + product prefix). In some contexts, EP refers to Europe/PSN title ID pattern. |
| CUSA08809 | CUSA08809 | PlayStation CUSA code – unique title ID assigned by Sony. This specific CUSA corresponds to a PS4 game/app. |
| 00 | 00 | Sub-version or disc/media version (often 00 for base) |
| SOTC... | SOTC0000000000EU | SOTC could be shorthand for the game title, e.g., Shadow of the Colossus – matches known CUSA08809 (PS4 remake). EU = Europe region. |
| A0100 | A0100 | Application version or package revision (A = app, 0100 = v1.00) |
| V0100 | V0100 | Likely patch/data version or param revision (v1.00) |
Overview — EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100
This identifier is a PlayStation-format package filename/component for the EU release of Shadow of the Colossus (remake). Breakdown of the parts and practical notes:
- EP9000 — Publisher/content namespace (Sony/PlayStation store identifier).
- CUSA08809 — Title ID (region-specific code for the game; CUSA08809 corresponds to Shadow of the Colossus, EU).
- 00 — Usually a content sequence or package set marker.
- SOTC0000000000EU — Human-readable slug: SOTC = Shadow of the Colossus; EU = European region.
- A0100 — Game package/application version tag (A = application/game package, 0100 = v1.00).
- V0100 — Version metadata (often mirrors application version; V0100 = v1.00).
Common filename form
- Example filename encountered on repos/trackers: SHADOW-OF-THE-COLOSSUS-5.05.EP9000-CUSA08809_00-SOTC0000000000EU-A0100-V0100.pkg This indicates a PKG installer for FW 5.05 consoles, application v1.00.
What this means for users
- It’s the base EU game package (initial release v1.00) for Shadow of the Colossus used by PlayStation systems and by package mirrors, patch sites, or installers.
- Variants with A0101 / V0101 or similar denote updates/patches or DLC. Additional strings appended (e.g., _SOTCWANDERSPACK0) indicate DLC packs or themes/avatars.
- The EP9000 prefix and CUSA code are useful when matching region-specific content, DLC compatibility, or when searching archives and patch lists.
Practical uses
- Verifying compatibility: Match the CUSA ID (CUSA08809) to ensure DLC/patches are EU-compatible.
- Identifying base vs update: A0100/V0100 = base release; higher numbers indicate official updates.
- Troubleshooting installs: If a console rejects a PKG, check firmware compatibility (some filenames include recommended FW like "FW+5.05").
- Searching archives: Use the full string or portions (CUSA08809, SOTC, A0100) to find related DLC, themes, or patch files.
Safety and legality notes
- These filenames commonly appear on public PlayStation content indexes and community archives; downloading or installing game packages from unofficial sources may violate terms of service or copyright laws and can risk bricking/modifying consoles. Use official channels (PlayStation Store, official patches) whenever possible.
If you want, I can:
- List known DLC/content IDs associated with CUSA08809.
- Explain how to check your console’s CUSA compatibility or verify installed package versions.
The string of characters did not look like a password. It didn't look like a spell, or a coordinate, or a name. It looked like a scar.
Elias traced the indentation on the back of the obsolete optical disc case. The paper label was peeling at the corner, yellowed by years of storage in a humid attic. The text was printed in a stark, utilitarian font:
EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100
"EP9000," Elias muttered, the phonetics clumsy in his mouth. "End Product. Nine-Thousand."
He was an archivist for the Digital Heritage Initiative, a fancy title for a man who spent his days dusting off "dead" media in a world that had moved entirely to cloud-streaming. Physical media was illegal to manufacture now, considered hazardous waste. The consoles that read these discs were rusting hulks, doorstops in the shape of parallelograms.
But this disc was special. He had found it tucked inside the hollowed-out shell of a 20th-century stereo speaker, wrapped in wax paper. It wasn't a game in the traditional sense. It was a "Master Reference" copy.
He walked over to the restoration rig—a salvaged development kit he’d spent three years soldering back to life. The room hummed with the sound of cooling fans fighting a losing battle against the heat of the processors. He slotted the disc in. The drive whirred, a sound like a jet engine taking off, a sound the kids of today would never hear.
The screen flickered.
Usually, a consumer disc would boot with logos, loud music, flashing lights. This one didn't. The screen went pitch black. Then, a single line of white text appeared in the top left corner, blinking like a heartbeat.
VERIFYING EP9000-CUSA08809...
Elias leaned in. "CUSA08809." He knew that code. Every archivist did. It was the internal identifier for a landmark title, a game about wandering a vast, empty land with a giant companion. But the version number was wrong. EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100
V0100.
Version 1.00. The Gold Master. The original vision, before the day-one patches, before the performance fixes, before the world had a chance to criticize it. This was the moment of creation, frozen in polycarbonate plastic.
The text shifted.
LOADING SOTC0000000000EU...
The zeros stretched on, representing a null set, a void. And then, the sound began. Not music, but wind. A howling, lonely wind that seemed to blow through the speakers and out into the silent archive.
The screen dissolved into a vast, sepia-toned wasteland. The draw distance was infinite, the geometry stark and brutal. There were no tutorials, no hand-holding. There was only the boy, the girl, and the colossi.
Elias picked up the controller. The analog sticks were sticky with age, but they responded.
He walked the character to the edge of a cliff. He looked down at the temple below. But something was different. The textures were raw, unfiltered. The code was running exactly as the compiler had written it, untouched by the "optimization" that smoothed out the edges later.
A text box appeared in the center of the screen. It wasn't dialogue from the game.
DEBUG_MODE: ACTIVE. REGION: EU. ASSET INTEGRITY: 100%.
Elias realized what he was holding. EP9000. It wasn't just a copy. It was the proof of existence. In the archiving world, this was the equivalent of finding the original negative of a famous film.
He played for hours. He fought the first beast, a towering giant of stone and fur. The frame rate stuttered during the climatic moments, a flaw that had been patched out in the commercial release, but here, the stutter felt organic. It felt like the machine itself was struggling under the weight of the giant's soul.
As the beast fell, and the black tendrils of the game's dark magic pierced the boy’s chest, the screen didn't fade to black. It cut to static.
A new line of text appeared.
ARCHIVE COMPLETE. SYSTEM HALT.
The console powered down with a sharp click. The disc tray ejected automatically. The disc was hot to the touch.
Elias sat in the silence of the archive. He looked at the string again: SOTC0000000000EU.
The zeros weren't a void, he realized. They were placeholders for the memories that were supposed to fill them. This disc was a time capsule. It contained not just a game, but a specific moment in technological history—the moment before the world changed, before the patches, before the internet consumed everything.
He carefully placed the disc back into its wax paper sleeve. He labeled the case with a marker: ORIGINAL MASTER - DO NOT PATCH.
The string EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100 was no longer just a serial number. It was the title of a ghost story he had just finished living. He placed it on the shelf, amidst the other relics, and turned out the light, listening to the phantom wind howl in his memory. Breakdown of Components: | Segment | Value |
You provided a disc ID string for a PlayStation 3 game: EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100
What would you like me to do with it? Options I can help with:
- Look up which game/title this disc ID corresponds to
- Explain the parts of the disc ID (region, platform, publisher code)
- Check compatibility, updates, or DLC info for the title
- Find PSN store listing or release date
Pick one or tell me another task.
This appears to be a PS4 game update/dlc identifier string (often found in the pkg or file system of a console or backup).
Here’s the breakdown of what each part typically means in PlayStation 4 data structures:
- EP9000 – Title/product code (publisher/region prefix).
EPusually stands for Europe/PAL published title. - CUSA08809 – The game’s unique content ID for PS4 (CUSA = PlayStation 4 title ID).
CUSA08809 corresponds to: Shadow of the Colossus (2018 remake) – European edition. - 00 – Usually a placeholder or revision indicator.
- SOTC – Likely an abbreviation for Shadow of the Colossus (matches CUSA08809).
- 0000000 – Base identifier/padding.
- EU – Region: Europe.
- A0100 – Application version or patch version (e.g., 1.00). Could indicate base game or update v1.00.
- V0100 – Another version field, possibly data version or DLC version.
What this content is used for:
- Path in PS4’s internal update or DLC folder (e.g.,
/mnt/sandbox/.../). - Part of a
.pkgfilename for an official patch or DLC. - Seen in debug logs, param.sfo, or when extracting game updates.
In plain language:
This string identifies Shadow of the Colossus (EU, PS4), base version 1.00 / data version 1.00.
Would you like a sample file listing or directory structure where this string might appear (e.g., on a PS4 HDD or extracted update PKG)?
The string EP9000-CUSA08809_00-SOTC0000000000EU-A0100-V0100 is the technical Content ID and Title ID for the PlayStation 4 remake of the legendary game, Shadow of the Colossus
While it looks like a string of gibberish, it represents a bridge between two eras of gaming: the original 2005 PlayStation 2 masterpiece by Fumito Ueda and the ground-up 2018 technical recreation by Bluepoint Games. The Essence of the Colossus Shadow of the Colossus
is an essay in minimalism. Unlike typical open-world games filled with side quests and NPCs, its "Forbidden Lands" are intentionally empty. The game asks a simple but heavy question:
What are you willing to sacrifice to bring back someone you love? Key Themes for an Essay
If you are writing about this specific version of the game, consider these pillars: The Weight of Silence
: The game features a fictional language and very little dialogue. The narrative is told through the environment and the desperate struggle of the protagonist, Wander, and his horse, Agro. Technological Rebirth
: This specific ID refers to the PS4 version, which was rebuilt to showcase visual fidelity. You could explore how modern graphics (HDR, 4K, and 60fps performance) change the emotional impact of seeing these 16 massive, tragic stone beasts. The Ethics of the Hunt
: Every "battle" in the game is actually a puzzle. As you climb these gargantuan creatures to find their glowing sigils, the music shifts from heroic to mournful. The game forces the player to feel the guilt of destroying something ancient and beautiful for a selfish goal. Legacy of Team Ico : The "SOTC" in your string stands for Shadow of the Colossus , a game that influenced titles like The Legend of Zelda: Breath of the Wild Elden Ring through its scale and atmospheric storytelling. Quick Facts for Context Shadow of the Colossus PS4 Pro Gameplay - First 15 Minutes
In the world of digital storefronts and SKU tracking, a string of characters like EP9000-CUSA08809 might look like mere technical jargon. But to a PlayStation fan, this ID represents one of the most significant achievements in gaming history: the ground-up remake of Shadow of the Colossus . More Than Just a Remaster
While many games receive a simple resolution bump, Bluepoint Games took the original 2005 PS2 classic and rebuilt it from the bedrock. This version (CUSA-08809) isn't just a nostalgic trip; it’s a masterclass in how to modernize a legend without losing its soul.
Breathtaking Visuals: The forbidden lands have never looked more hauntingly beautiful, with the PS4 version supporting 4K HDR on Pro hardware.
Modern Refinements: It introduced an optional updated control scheme and a new "Easy Mode" to make the journey more accessible to modern players. Title: Shadow of the Colossus (Remake
The 60 FPS Target: On the PS4 Pro, players can choose a performance mode that targets 60 frames per second, making the climb up a fur-covered giant smoother than ever. The Core Experience
At its heart, the game remains a lonely, evocative puzzle-action hybrid. You play as Wander, a young man who enters a forbidden land to resurrect a girl named Mono. To do so, you must track down and defeat 16 massive Colossi—each one a unique, living level that you must scale and conquer.
There are no towns, no side quests, and no NPCs. It is just you, your horse Agro, and the silent, towering giants. Why You Should Play It Today
Whether you are exploring it for the first time or returning after nearly two decades, this remake remains the definitive way to experience Fumito Ueda’s vision. It captures the melancholy and the scale that made the original a "beloved masterpiece" while removing the technical hurdles of the past. SHADOW OF THE COLOSSUS - PlayStation Store
The Content ID "EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100" identifies the 2018 European PlayStation 4 release of Shadow of the Colossus. This specific identifier is heavily featured in technical repositories for performance mods and game preservation efforts within the homebrew community. Explore the technical repository for this title at GitHub. ShadowoftheColossus-Orbis.xml - PS-Game-Patch - GitHub Breadcrumbs * PS-Game-Patch. * /patches. * /xml. Shadow of The Colossus-CUSA08809 - KonsolOyun
Details. Title Code CUSA08809 Category Game Region EU PKG Files 6 View All Images 3 View Gallery Trophies 0. ps.konsoloyun.gen.tr ShadowoftheColossus-Orbis.xml - PS-Game-Patch - GitHub Breadcrumbs * PS-Game-Patch. * /patches. * /xml. Shadow of The Colossus-CUSA08809 - KonsolOyun
Details. Title Code CUSA08809 Category Game Region EU PKG Files 6 View All Images 3 View Gallery Trophies 0. ps.konsoloyun.gen.tr
The code EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100 identifies the European digital version of the 2018 remake of Shadow of the Colossus on the PlayStation Store. Identification Breakdown
EP9000: Sony Interactive Entertainment Europe's publisher prefix. CUSA08809: The unique PlayStation 4 Title ID for the European release of the game. SOTC: Standing for " Shadow of the Colossus EU: Specifies the European region.
A0100-V0100: Version indicators, typically referring to the base game data (v1.00). About the Game
Originally developed by Team Ico and released in 2005, this specific 2018 version was rebuilt from the ground up by Bluepoint Games for the PS4. Shadow of the Colossus PS4 Pro Gameplay - First 15 Minutes
This string is the unique Content ID for the European (EU) PlayStation 4 version of Shadow of the Colossus
Here is a breakdown of what each part of that identifier means: : The publisher ID for Sony Interactive Entertainment Europe : The specific
used to identify this game in the PlayStation database for the European region. : An abbreviation for the game's title, Shadow of the Colossus A0100-V0100
: These typically refer to the application and volume version (v1.00), often seen in patch or metadata files. Key Game Details Developer/Publisher : Originally by Team Ico; PS4 remake by Bluepoint Games and published by Sony Interactive Entertainment Platform Performance
: Runs at 1080p/30fps on a standard PS4, while the PS4 Pro offers a "Cinematic" mode (1440p upscaled to 4K at 30fps) or a "Performance" mode (1080p at 60fps). : The base game file is approximately 12GB to 14GB Special Content : This ID is often associated with the Special Edition or digital versions that include DLC like the Ancient Bow Cloak of Fate save game cheats , or something else related to this specific version? CUSA08809: SHADOW OF THE COLOSSUS
Here’s a structured write-up for the identifier you provided:
Which game uses CUSA08809?
According to public databases (OrbisPatches, PlayStation DataBase), CUSA08809 is assigned to:
- Title: Shadow of the Colossus (Remake, 2018)
- Developer: Bluepoint Games / Japan Studio
- Region: Europe / Australia (EU in the string confirms this)
- Special editions: This CUSA was used for the standard edition, the Special Edition, and the Limited Edition steelbook.
"Is this string a game cheat code?"
No. It is a metadata tag, not a button sequence. Typing it into a cheat device will do nothing.
Version Numbers: A0100-V0100
A0100 and V0100 almost certainly refer to asset version and software version.
A0100= Asset revision 1.00V0100= Software version 1.00
This strongly implies this is an initial release or base patch for a game or application.
Section 6: Common Misconceptions & Errors
Title:
EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100