Art School Term 2 By Marc Brunet New: Cubebrush
ART School for Digital Artists: Term 2 , created by Marc Brunet and hosted on
, is a foundational module focusing on core technical and artistic skills. Recent updates as of 2026 have introduced expanded language support, including French, Spanish, and Japanese subtitles, as well as a refined study guide. Core Curriculum Overview
Term 2 consists of four primary classes totaling approximately 9 hours and 19 minutes of video content:
: Introduction to the human figure, with a focus on constructing the head from memory and basic gesture drawing. Perspective 2
: Advanced spatial reasoning, including assignments on drawing primitives and complex environmental structures. Photoshop for Digital Production 2
: Continued instruction on utilizing digital tools efficiently for professional-level workflows. Visual Communication 2 cubebrush art school term 2 by marc brunet new
: Focuses on the principles of storytelling and effective visual design within digital art. Recent Updates & Features (2025–2026)
The "new" versions of the course include several major quality-of-life and content improvements: Study Resources 23-page Weekly Study Companion Guide
was added to provide a structured 40-week roadmap for the entire program. Multi-Language Support : Complete subtitles are now available in English, Spanish, and French , with Japanese, German, and Italian currently in progress. Technical Refinements : Minor fixes to the Visual Communication 2 class were implemented in late 2025.
: Purchase includes lifetime access to the files (stream or download) and all future updates for free. User Experience & Learning Path Difficulty
: Reviewers note the course is highly structured but can be fast-paced for absolute beginners, often requiring extra practice sessions beyond the provided assignments. Assignments ART School for Digital Artists: Term 2 ,
: Term 2 includes specific daily and weekly tasks, such as drawing 30-second gestures, self-portraits from a mirror, and head studies from professional references.
: Full enrollment grants access to a private Discord community and a dedicated student forum for peer feedback. For those looking to trial the program, a Trial Version is available which includes a sample of the class from Term 2. included in the Term 2 study guide?
My honest review of the Marc Brunet Art "School" in 2025 : r/ArtistLounge
2. Advanced Color & Lighting Environments
While Term 1 covered color on a single object, Term 2 tackles environmental lighting. Students learn how to handle:
- Atmospheric perspective (how air changes color/distance)
- Color scripts (emotional tone via hue shifts)
- Three-point lighting systems adapted for digital painting
The Core Philosophy: From "Drawing" to "Designing"
The biggest shift in the new Term 2 is the transition from academic replication to artistic decision-making. Basic human anatomy (proportions
- Old Term 2: Focused heavily on anatomy (skulls, ribcages, muscles).
- New Term 2: Focuses on construction, gesture, and silhouette. Marc argues that you don't need to memorize every muscle name to draw a good back; you need to understand how the forms stack and twist.
Is "Cubebrush Art School Term 2" Worth the Price?
Let’s talk money. Art education is expensive. A single semester at a traditional art college costs $5,000 to $20,000. The Cubebrush Art School Term 2 is priced as a one-time payment (usually between $197 and $249, though launch sales often drop it lower).
For the amount of content—roughly 40+ hours of video, 20+ assignment PSDs, and a private Discord community for feedback—the value is undeniable. However, the "new" Term 2 is not magic.
You should buy this if:
- You have finished Term 1 (or equivalent training).
- Your characters look like cardboard cutouts.
- You want to work in games or animation.
- You need a structured curriculum so you don't waste time on YouTube.
You should NOT buy this if:
- You just bought your first drawing tablet yesterday.
- You refuse to learn perspective (you will fail).
- You are only interested in Anime line art (this course focuses on painted, rendered illustration).
The "Mentor-Like" Structure
Unlike passive courses, Cubebrush Art School requires output. Each week’s homework is designed to be posted in the Cubebrush Discord community (which is arguably worth the price of admission).
- Peer Review: Thousands of students rank your work.
- Marc's VODs: Marc records 2–3 hours of him painting over student homework submissions. Watching him fix your specific mistakes is where the real learning happens.
1. Dynamic Composition & Thumbnailing
The course kicks off by breaking students of the habit of drawing "floating characters on a white background." Marc introduces cinematic composition rules (rule of thirds, leading lines, framing).
- The Exercise: Create 50–100 thumbnail sketches before picking one final composition.
Key Prerequisites
Brunet is very clear: Do not start Term 2 unless you have mastered Term 1. You need to already understand:
- Basic human anatomy (proportions, major muscle groups)
- 1, 2, and 3-point perspective
- Light logic (core shadow, cast shadow, halftones)
- Basic color theory