Shenlong, the Tiger, uses a devastating Bājíquán Kenpō fighting style that relies on the Six-Level Combo Ring (Roku go combo ring) to overwhelm opponents. By chaining specific moves without repetition, you can create long, unpredictable strings that end in powerful launchers or wall-impact strikes. The Six-Level Combo Ring
The core of Shenlong’s gameplay is the ability to chain six distinct moves in a loop.
The Rule: You can use any of the six moves in any order, but you cannot repeat a move within the same six-hit sequence. Combo Ring Moves: P: Snake Kick (High) K: Asian Attack (Mid) 6P: Snake Stride Kick 6K: Low Bow (Low) 2P: High Kick 2K: Back Blow Combo Ring Enders
During any point in the combo ring, you can input an ender to finish the sequence and maximize damage: 4P or 4K: Defensive/Reset ender. 66P or 66K: Aggressive forward-moving finisher. 22P or 22K: Low or tactical finisher. Key Strike Combos
Shenlong's basic strings often lead into the Combo Ring or wall-launch finishers. Starting String Resulting Action / Follow-up P, P, P, P, B Transitions into Beast extensions P, P, P, f + P, B Wall Launch finisher P, P, P, d + P, K Launch into db + K extensions f + P, f + P, B Powerful Wall Launch b, f + B, B, B, B, B, B, B 7-hit Beast string ending in Wall Launch Beast Drives (Super Moves)
These high-damage finishers are best used at the end of a juggle or after a successful stun. Tiger Insanity (
): Stabs the opponent's neck, followed by a shockwave blast. Deals up to 110 damage. Tiger Rampage (
): A charging dash that slams the opponent into a wall with a burst of energy. Deals 110 damage. Shenlong/Command Lists | Bloody Roar Wiki | Fandom
* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki·Contributors to Bloody Roar Wiki Shenlong - Bloody Roar Wiki
5.1 – The “Tunnel Trap”
Requires corner.
→ + HP (overhead) > HP > ↓↘→ + LP (quick tunnel) > hold > release just as opponent falls > LP, HP > ↓↘→ + HP (charged) – (298 dmg, best on heavy characters like Gado or Long)
5.2 – Counter Hit Beast Mode Launcher
(CH) HK (stagger) > → + HK (launch) > jump forward > HP (air knockdown) > OTG with ↓ + HP > cancel into ↓↘→ + HP – (312 dmg – near max without super)
Before diving in, understand the inputs. Bloody Roar 4 uses a 4-button layout.
| Combo | Difficulty | Damage | Practicality | |-------|------------|--------|---------------| | 3.1 | Beginner | 60 | High | | 4.1 | Intermediate | 178 | Very High | | 4.2 | Advanced | 245 | High (corner needed) | | 5.2 | Expert | 312 | Low (CH dependent) |
Conclusion: Shenlong is a high-risk, high-reward character in Bloody Roar 4. His combos rely heavily on Beast mode and corner positioning. Mastering the delayed Mole Tunnel and OTG pressure is essential for competitive play. This combo list provides a foundation from beginner punishes to advanced kill setups.
End of Report
Shenlong, the "Dark Tiger" and clone of Long, remains one of the most mechanically complex characters in Bloody Roar 4. His gameplay is defined by the Roku Go Combo Ring (Six-Level Combo Ring), a unique system that allows players to chain six distinct moves in a loop, provided no move is repeated within the same sequence. The Roku Go Combo Ring
The core of Shenlong’s offense is his ability to transition from standard strings into a specialized move pool known as the "Ring".
The Six Moves: Players can cycle through these in any order: Snake Kick Asian Attack Snake Stride Kick Low Bow High Kick Back Blow
Mechanics: While certain strings lead to specific ring moves, many allow a free transition into any move in the sequence.
Finishers (Enders): At any point during the combo ring, players can execute powerful finishers using directional inputs: 4P/4K (Back), 66P/66K (Forward Dash), or 22P/22K (Down-Down). Key Move List and Special Attacks
Beyond the ring system, Shenlong utilizes a variety of heavy-hitting strikes and beast-form exclusives. Properties Uppercut Mid-range launcher Axe Kick 6B (Beast Only) Mid-range strike Flying Jump Kick High-range, high-damage gap closer Shadowless Kick Multi-hit electric attack (hold K to delay) Wall Launch Beast form attack that slams opponents into walls Beast Drives and Ultimate Combo
Shenlong’s maximum potential is realized through his Beast Drives, which consume meter for massive damage.
Beast Drive 1: QCF, QCF + B – A brutal stab to the neck followed by an energy shockwave.
Beast Drive 2: QCB, QCB + B – A charging attack that slams the opponent into a wall with a burst of energy.
Ultimate (Secret) Combo: Known to some as the "Red Combo," this requires a specific sequence through the 6-ring system. It begins with a standard starter like P, P, P, transitions through a complex loop (e.g., 2K, 4P, K, 2P, 4K, P), and concludes with 222B when Shenlong glows red. Gameplay Strategy
Shenlong, the Tiger, remains one of the most devastating characters in Bloody Roar 4, largely due to his intricate "Snake Six-Level Combo Ring". This mechanic allows players to chain six distinct moves into a seamless, high-pressure string that can be finished with a powerful ender or even a hidden Beast Drive. The Snake Six-Level Combo Ring
The "six ring" is the core of Shenlong's gameplay. It consists of six moves that can be chained in any order, provided you do not repeat a move within the same sequence. The Six Base Moves: P (Punch): High-level jab. K (Kick): Mid-to-high level kick. ↓P (Down + Punch): Mid-level crouching punch. ↓K (Down + Kick): Low-level sweep. ←P (Back + Punch): Mid-level palm strike. ←K (Back + Kick): Mid-to-high spinning kick.
Executing the Ring:You can start this sequence after specific starters like P, P, P. Once the ring begins, you can input the next move immediately after the previous one hits or is blocked. Powerful Enders and Transitions
To finish a combo ring and deal maximum damage or create distance, use an "ender" command during any of the six moves: Knockback: →→P or →→K Launcher: ↓↓P or ↓↓K
Stun/Guard Break: ←P or ←K (standard inputs within the ring can act as natural flow-stoppers). Shenlong’s Best Combos in Bloody Roar 4 Combo Type Command Sequence Basic Starter P, P, P, P, B Standard 5-hit string into beast swipe. Launcher Setup ↓P (Juggle) → → → B Launches the opponent for air follow-ups. Full Ring Chain P, P, P (↓K, ←P, K, ↓P, ←K, P) ↓↓↓+B Full 6-ring sequence ending in a Beast Drive. Wall Launch f+P, f+P, B Mid-range hits that can splat opponents against walls. Advanced Beast Drives
Shenlong has access to some of the deadliest ultimate moves in the game, which can often be linked at the end of his standard strings. bloody roar 4 shenlong combo list
Beast Drive 1: ↓↘→ ↓↘→ + B — A series of strikes ending in a shockwave.
Beast Drive 2: ↓↙← ↓↙← + B — A charging dash that slams the opponent into the wall.
Hidden 3rd Beast Drive: To perform his hidden "pseudo-3rd" Beast Drive, you must complete the full 6-ring combo. As Shenlong glows with red electricity at the very end of the sequence, input ↓↓↓B. This must be unlocked in Career Mode first. Shenlong - Bloody Roar Wiki
Bloody Roar 4 continues his "Six-Level Combo Ring" fighting style, which allows you to chain specific moves together in a circular sequence Bloody Roar Wiki The Six-Level Combo Ring (Snake Style)
Shenlong's core mechanic revolves around a ring of six specific moves. Once you initiate the ring, you can chain these moves in a numerical sequence (e.g., 6 > 1 > 2) but cannot repeat a move within the same chain. Bloody Roar Wiki High Kick / Back Blow Snake Stride Kick Asian Attack Snake Kick Snake Elbow / Double Cross Crow Bloody Roar Wiki Combo Ring Enders:
During any move in the ring, you can perform an "ender" to finish the chain: Defensive/backwards ender. 66P or 66K: Forward dashing ender. 22P or 22K: Sidestep or grounded ender. Common Strike Combos
These basic strings are often used to lead into beast form extensions or wall launches: P, P, P, P, B: A four-punch string followed by beast extensions. P, P, P, f+P, B: Ends with a heavy wall launch f+P, f+P, B: A quick double-palm into a heavy beast attack. High-mid-low mixup string. Beast Form Specials & Extensions
In his Tiger form, Shenlong gains access to more powerful "heavy" strikes and launchers: b, f+B, B, B, B, B, B, B: A rapid-fire beast combo ending in a wall launch. QCB + K (Hold):
An "electric" mid-attack that can be delayed for timing mixups.
A launcher that recovers with Shenlong’s back turned toward the opponent. Beast Drives (Super Moves) Tiger Darkness Attack (QCF, QCF + B):
Shenlong stabs the opponent's neck, causing them to bleed and eventually explode as he walks away. Ferocious Tiger Laceration (QCB, QCB + B):
A dash attack where Shenlong slams the opponent into a wall with a burst of energy. Six-Level Combo Ring transition points from his regular punches and kicks? Shenlong/Command Lists | Bloody Roar Wiki | Fandom
* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki Contributors to Bloody Roar Wiki Shenlong/Command Lists | Bloody Roar Wiki | Fandom
In Bloody Roar 4 , is a high-pressure, technical character whose gameplay revolves around his Six-Level Combo Ring (Roku go combo ring). This mechanic allows him to chain six unique strikes together, provided that no move is repeated within the same sequence. The Six-Level Combo Ring Mechanic
Shenlong’s most defining feature is his ability to chain specific "circular" moves. You can start the ring from various starters and transition between moves in any order until six levels are reached. Combo Ring Moves: Snake Kick: K Asian Attack: P Snake Stride Kick: 6K Low Bow: 2P or 2K High Kick: 8K Back Blow: 4P
Combo Enders: You can finish the combo ring at any point using these specific directional inputs: 4P / 4K: Defensive/spacing enders. 66P / 66K: Aggressive forward-moving enders. 22P / 22K: Low-profile or utility enders. Core Move List & Starters
Shenlong uses a mix of high and mid attacks to open up opponents. Attack Name P, P, P Triple Punch Basic combo starter. f + P, f + P Double Elbow Reliable mid-range pressure. df + P Quick poke to stop incoming attacks. b + P Palm Strike Heavy knockback tool. QCF + P Lunging Punch Closes distance quickly with high damage. QCB + P Block & Stab Defensive counter-move. Beast Mode & Beast Drives
Transforming into his Tiger form grants Shenlong significant damage buffs and access to devastating Beast Drives.
Beast Drive 1 (QCF, QCF + B): Shenlong stabs the opponent's neck, causing a "bleed" effect, followed by a shockwave blast.
Beast Drive 2 (QCB, QCB + B): An aggressive stomp followed by a high-speed dash that slams the opponent into the wall.
Third Beast Drive: This must be unlocked in Career Mode by earning DNA points. Once unlocked, press L1 in the character menu to enable it.
To see Shenlong's full combo potential and Beast Drives in action:
Bloody Roar 4 : Shenlong Combo Special Attack & Beast Drives YouTube• Apr 15, 2020
For more detailed technical breakdowns, you can explore the Shenlong Command Lists on the Bloody Roar Wiki or check community guides on r/BloodyRoar. Shenlong/Command Lists | Bloody Roar Wiki | Fandom
* Snake Kick. * Asian Attack. * Snake Stride Kick. * Low Bow. * High Kick. * Back Blow. Bloody Roar Wiki·Contributors to Bloody Roar Wiki
The Six-Level Combo Ring | Bloody Roar Guides : r/BloodyRoar
Bloody Roar 4 Shenlong Combo List: A Comprehensive Guide
Bloody Roar 4, a classic fighting game, offers a variety of characters with unique abilities and combos. Shenlong, a powerful and agile character, is a favorite among players. In this guide, we'll focus on Shenlong's combos, providing you with a comprehensive list to enhance your gameplay.
Understanding Shenlong's Moveset
Before diving into combos, let's cover Shenlong's basic moves: Shenlong , the Tiger, uses a devastating Bājíquán
Basic Combos
Here are some essential combos to get you started:
Advanced Combos
Now, let's move on to more advanced combos that incorporate Shenlong's special moves:
Cancel-into Combos
Shenlong's moves can be canceled into each other to create seamless combos:
Corner Combos
When your opponent is in the corner, try these combos:
Tips and Tricks
Conclusion
In Bloody Roar 4 , utilizes the unique Snake Six-Level Combo Ring (Roku go combo ring) mechanic, which allows players to chain six distinct moves into a seamless sequence. Unlike standard strings, moves within this ring cannot be repeated during the sequence. The Snake Six-Level Combo Ring
The ring is composed of six core attacks. You can start the ring with any of these, provided you use a valid "Starter" move first. Command (Human/Beast) 1 Low Tiger Blade 2 Cross Claw 3 Rolling Claw 4 Blade Whipping 5 Swallow Kick 6 Tiger Attack Rules for Chaining:
Sequential Order: After any move, you must follow the numerical order (e.g., 6→1→2…6 right arrow 1 right arrow 2 … 6→5→4…6 right arrow 5 right arrow 4 …
Completion: The sequence ends after six moves or when a Finisher is used. Combo Ring Finishers
These powerful enders can be used at any point during a Combo Ring sequence to terminate the string early with high damage. Ending Blow: Rotation Kick: Demolition Attack: 66P66 cap P Turn Over Cont. Kick: 66K66 cap K City Wall: 22P22 cap P Half Moon Blade: 22K22 cap K Horizontal Fist: (Only after a full 6-hit ring) Palm Swinging Leg: (Only after a full 6-hit ring) Beast Drives (Super Moves)
Shenlong's Beast Drives are his most devastating combos, executed only in Beast Mode. Course to Heaven:
— Shenlong stabs the opponent's neck and releases a massive energy shockwave. Ferocious Tiger Laceration:
— A series of strikes culminating in a dash that slams the opponent into the wall.
Watch these guides and walkthroughs to see Shenlong's combo ring sequences and Beast Drives in action:
Bloody Roar 4 : Shenlong Combo Special Attack & Beast Drives 70K views · 6 years ago YouTube · GameHolic Bloody Roar 4 | ShenLong Ultimate Combo 7K views · 9 years ago YouTube · Pain Sherman
Shenlong ’s gameplay in Bloody Roar 4 revolves around his Snake Six-Level Combo Ring, a unique mechanic that allows him to chain six different strikes in a continuous loop. While his human defense is weak, his beast form (Tiger) grants a massive damage boost and access to high-impact "Combo Ring" enders and hidden Beast Drives. The Six-Level Combo Ring (Roku Go Combo Ring)
The core of Shenlong’s offense is a sequence of six moves that can be performed in almost any order, provided a move is not repeated within the same cycle. Input P Snake Kick (Punch) f + P Asian Attack d + P Snake Stride Kick K f + K d + K
Enders: You can exit the ring at any point by using specific finishers: Knockback/Wall Bound: 4P or 4K Rapid Strike/Pressure: 66P or 66K Launcher: 22P or 22K Essential Combo Strings
These are reliable starters and basic bread-and-butter (BnB) strings found in major move lists:
Standard Punch Chain: P, P, P, P, B... (Follow with Beast extensions)
High-Low Mixup: P, P, P, P, d + B (Follow with db + B extensions) Juggle Starter: d + P (Reliable mid-range juggle) Wall Launchers: P, P, P, f + P, B f + P, f + P, B Advanced Combos & Tactics
For higher-level play, Shenlong uses "Just Frame" inputs and air cancels to maximize damage.
The "Just Frame" Rapid Punch: 46K > 6B > 2P (Enhanced rapid punch that consumes beast meter).
Wall Extension: 22K (Launcher) > Delay 4B > Air Cancel 8B > Backturn B > TK Cancel Super.
Beast Form Pressure: b, f + B, B, B, B, B, B, B (A long mashing sequence ending in a wall launch). Beast Drives P = Punch K = Kick B =
Shenlong’s ultimate attacks require high beast meter and specific inputs:
Tiger Darkness Attack: QCF, QCF + B (Shenlong stabs the opponent's neck, followed by an energy shockwave).
Raging Tiger: QCB, QCB + B (A dashing stomp and energy burst that drives opponents into the wall).
Hidden/Pseudo-3rd Drive: Perform a full 6-ring combo until Shenlong's body flashes red, then input 222B to trigger Ferocious Tiger Laceration. Moves List - IGN
's combat style in Bloody Roar 4 centers on the Snake Six-Level Combo Ring, a unique mechanic allowing players to chain six distinct moves into long, fluid strings. While powerful, he has lower defense in human form, making mastery of these strings essential for survival. The Snake Six-Level Combo Ring
This system allows you to chain up to six moves. You cannot repeat a move within a single ring sequence. Core Ring Moves: Snake Kick (1) Asian Attack (2) Snake Stride Kick (3) Low Bow (4) High Kick (5) Back Blow (6)
Sequence Rules: Moves must follow a numerical order (e.g., 1 → 2 → 3) or can be executed in reverse (e.g., 6 → 5 → 4).
Combo Enders: Can be executed during any ring move using inputs like 4P/4K, 66P/66K, or 22P/22K. Key Strike Attacks & Combo Starters
These strings are often used to open an opponent or transition into the Combo Ring. P, P, P, P, B: Transitions into Beast extensions. P, P, P, f+P, B: A powerful string ending in a Wall Launch.
P, P, P, d+P, K: A low-hitting sequence that also results in a Wall Launch. f+P, f+P, B: Another reliable Wall Launch option.
df+P, B: Launches the opponent into a Spinfall, ideal for starting juggles. d+P: A quick Juggle starter. Beast Drives & Ultimates
Beast Drives are powerful finishers that typically revert Shenlong to human form unless in Hyperbeast mode.
Cursed Soul (QCF, QCF + B): Shenlong stabs the opponent's neck, followed by a slap and a massive energy shockwave. Deals up to 110 damage.
Tiger/Snake Charge (QCB, QCB + B): A multi-hit dash that slams the opponent into a wall. Deals 110 damage.
Pseudo-3rd Beast Drive: Complete a full 6-level combo ring until Shenlong is surrounded by red electricity, then finish with 222B. Advanced Techniques Shenlong - Bloody Roar Wiki
The story of Bloody Roar 4 is as much about mechanical precision as it is about his narrative as "The Dark Tiger."
A clone of Long Shin, Shenlong’s fighting style is defined by the Snake Six-Level Combo Ring
, a devastating system that allows for unparalleled offensive pressure through chained attacks Bloody Roar Wiki The Mechanics of the Snake Combo Ring The "Combo Ring" (also known as the
or Six Ring) is the heartbeat of Shenlong’s gameplay. It consists of six distinct moves that can be chained in sequence, provided no move is repeated within the same cycle. Bloody Roar Wiki The Chain:
Moves are designated 1 through 6. Following a move, the player can only use a proceeding numerical sequence (e.g., move 6 can only be followed by 1 or 5). The Moveset: Snake Kick Asian Attack Snake Stride Kick Bloody Roar Wiki Strategic Combo Execution
To master Shenlong, one must understand how to enter and exit this ring effectively. In Bloody Roar 4
, specific strings lead directly into the ring, often initiated by punch (P) or kick (K) combinations. Entry Points: Standard strike attacks like often serve as the primer for entering the Combo Ring. The Ultimate Combo: A high-level chain frequently used involves
P, P, P (↓ + K, ← + P, K, ↓ + P, ← + K, P) ↓ ↓ ↓ + B Finishers:
To end a combo ring with maximum impact, players can use specific "Enders" like 4P, 4K, 66P, 66K, or 22P
at any point during the cycle. If the ring is completed from 1 to 6 in full, the devastating Ferocious Tiger Laceration can be unleashed. Beast Mode and Beast Drives
In his Beast Form, Shenlong transforms into a powerful tiger, significantly boosting his damage output. His primary finishers, or Beast Drives , are essential for closing out matches: Tiger Darkness Attack: Activated with QCF, QCF + B
, this move involves stabbing the opponent’s neck and following up with a shock-wave of energy. Alternative Beast Drive: QCB, QCB + B
results in a series of stomps and hits that dash the opponent into a wall for massive damage.
Shenlong remains one of the most technical characters in the series, rewarding players who can memorize the cyclical nature of his Snake style to keep opponents in a perpetual state of defense. Bloody Roar Wiki detailed breakdown of the specific button inputs for Shenlong's hidden moves Shenlong | Bloody Roar Wiki | Fandom
Shenlong is classified as a "Pressure" type character. Unlike his counterpart Long, Shenlong relies on erratic movement, stuns, and mix-ups. His fighting style (Kenpo modified with Copoeira elements) focuses on closing distance quickly and trapping opponents who try to turtle.
f+P to poke from a distance.Hold B). If you charge it fully, it becomes unblockable. Use this when the opponent is waking up from the ground (Okizeme).P, P, K strings to build meter safely. Once you have the gauge, transform and apply heavy pressure.P, P, P, B (Wait for wall bounce) > QCF + P + K (Beast Drive).